| General | | History | The dungeon was created by a cult of an evil deity as a temple. Its creators were destroyed by a terrible discovery, and the dungeon has lain empty for many centuries until recently. | | Size | Colossal (115 x 115) | | Walls | Natural Stone (DC 10 to climb) | | Floor | Smooth Stone | | Temperature | Cool | | Illumination | Dark (individual creatures may carry lights) |
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| Corridor Features | | a | Fire Spray: DC 10 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 13 save or take 2d10 fire damage | | c | A large demonic idol with ruby eyes sits in an alcove here | | e | A narrow shaft falls into the corridor from above | | i | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save | | m | Numerous pillars line the corridor |
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| Wandering Monsters | | 1 | 3 x Goblin (cr 1/4, mm 166) and 3 x Wolf (cr 1/4, mm 341); hard, 300 xp; patrolling their territory | | 2 | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp; wielding bizarre eldritch powers | | 3 | Nilbog (cr 1, motm 195, vgm 182) and 2 x Goblin (cr 1/4, mm 166); hard, 300 xp; trying to lure the party into an ambush | | 4 | 4 x Chitine (cr 1/2, motm 75, vgm 131); deadly, 400 xp; gathered around an evil shrine | | 5 | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp; wandering senselessly | | 6 | 2 x Duergar (cr 1, mm 122) and 3 x Giant Rat (cr 1/8, mm 327); hard, 475 xp; investigating a strange noise |
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| ↑ | Room #1 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #17 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #22 | | Room Features | A toppled statue lies in the north-west corner of the room, and an overwhelming stench fills the room |
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| ↑ | Room #2 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #3, inhabited by Xvart and 12 x Rat | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185) and 1 x Giant Bat (cr 1/4, mm 323); hard, 750 xp
Treasure: 16 cp; 16 cp |
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| ↑ | Room #3 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #2, inhabited by Orc Red Fang of Shargaas and 1 x Giant Bat | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #4, inhabited by 3 x Kobold Inventor | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #23, inhabited by Choldrith | | Room Features | A wooden ladder rests against the east wall, and several pieces of rotten bread are scattered throughout the room | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 12 x Rat (cr 0, mm 335); medium, 145 xp
Treasure: 12 gp; 9 gp; 8 sp; 16 sp; 15 sp; 10 sp; 11 gp; 8 gp; 16 sp; 13 gp; 22 cp; 9 ep; 15 sp |
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| ↑ | Room #4 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #3, inhabited by Xvart and 12 x Rat | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #23, inhabited by Choldrith | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #5, inhabited by Goblin Boss and 4 x Goblin | | Monster | 3 x Kobold Inventor (cr 1/4, motm 164, vgm 166); easy, 150 xp
Treasure: 20 cp; 14 cp; 10 ep |
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| ↑ | Room #5 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #4, inhabited by 3 x Kobold Inventor | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #18, inhabited by Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #29 | | Monster | Goblin Boss (cr 1, mm 166) and 4 x Goblin (cr 1/4, mm 166); deadly, 400 xp
Treasure: 14 ep; 12 gp; 22 cp; 13 sp; 11 sp | | Trap | Scythe Blade: DC 10 to find, DC 15 to disable;
+8 to hit against all targets within a 5 ft. arc, 2d10 slashing damage |
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| ↑ | Room #6 | | West Entry | Locked Stone Door (DC 20 to open) | | East Entry | Archway → Leads to room #7 | | South Entry | Archway → Leads to room #32 | | Empty | |
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| ↑ | Room #7 | | West Entry | Archway → Leads to room #6 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #33, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "Save yourself, kill the others" on the west wall |
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| ↑ | Room #8 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #9, inhabited by Gelatinous Cube | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #24 | | Empty | |
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| ↑ | Room #9 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #8 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #25 | | Room Features | A stone ramp ascends towards the east wall, and a pile of empty flasks lies in the west side of the room | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 13 sp |
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| ↑ | Room #10 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #11, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | Room Features | A wooden platform hangs over a deep pit in the north-west corner of the room, and a rusted gauntlet lies in the north side of the room | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp) Arrow Trap: DC 15 to find, DC 10 to disable;
+6 to hit against one target, 2d10 piercing damage
2700 cp, 1300 sp, 30 gp, 2 x azurite (10 gp), blue quartz (10 gp), eye agate (10 gp), malachite (10 gp), 2 x rhodochrosite (10 gp), 2 x turquoise (10 gp), Spell Scroll (Dissonant Whispers) (common, dmg 200), Spell Scroll (Hail of Thorns) (common, dmg 200), Potion of Climbing (common, dmg 187), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #11 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #10 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #12, inhabited by 6 x Kobold Inventor | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #26 | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 6 x Giant Rat (cr 1/8, mm 327); deadly, 350 xp
Treasure: 6 pp; 9 sp; 14 sp; 21 cp; 12 gp; 16 cp; 19 cp |
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| ↑ | Room #12 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #35 | | South Entry #2 | Archway → Leads to room #36 | | Monster | 6 x Kobold Inventor (cr 1/4, motm 164, vgm 166); hard, 300 xp
Treasure: 1700 cp, 700 sp, 60 gp, a brocade merchant's cap adorned with a feather (25 gp), a fine leather vest sewn with copper (25 gp), a malachite chalice set with a rosette of jasper (25 gp), a steel bell set with blue spinel (25 gp), a wooden orb inlaid with a filigree of silver (25 gp), Elixir of Health (rare, dmg 168) |
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| ↑ | Room #13 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #19 | | South Entry | Archway → Leads to room #36 | | Monster | 2 x Myconid Adult (cr 1/2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 400 xp
Treasure: 12 sp; 16 cp; 13 gp | | Trap | Symbol of Panic: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become frightened for 1d4 rounds | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
1800 cp, 1300 sp, 20 gp, a bone orb inlaid with ornate copper scrollwork (25 gp), a set of crystal dice (25 gp), an obsidian orb inlaid with a filigree of silver (25 gp), Potion of Healing (common, dmg 187) |
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| ↑ | Room #14 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Archway → Leads to room #38, inhabited by Vampiric Mist and 1 x Shadow | | Room Features | A ladder ascends to a catwalk hanging between the east and west walls, and a mural of ancient mythology covers the ceiling | | Monster | Ghast (cr 2, mm 148) and 1 x Ghoul (cr 1, mm 148); deadly, 650 xp
Treasure: 13 gp; 13 sp | | Hidden Treasure | Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2500 cp, 800 sp, 120 gp, diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), chalcedony (50 gp), chrysoprase (50 gp), 2 x sardonyx (50 gp), zircon (50 gp), Spell Scroll (Crown of Madness) (uncommon, dmg 200), Potion of Climbing (common, dmg 187), Potion of Greater Healing (uncommon, dmg 187), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #15 | | West Entry | Archway → Leads to room #21, inhabited by 4 x Derro and 1 x Oblex Spawn | | Empty | |
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| ↑ | Room #16 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #17 | | Room Features | A magical statue in the north side of the room answers simple questions about the dungeon (points directions), and the ceiling is covered with cracks |
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| ↑ | Room #17 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #16 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #1 | | South Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #41 | | Empty | |
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| ↑ | Room #18 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #5, inhabited by Goblin Boss and 4 x Goblin | | East Entry | Archway | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #31, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 13 gp |
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| ↑ | Room #19 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Archway | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #13, inhabited by 2 x Myconid Adult and 1 x Quaggoth Spore Servant | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #37 | | Room Features | A ruined siege weapon sits in the east side of the room, and someone has scrawled "Beneath the altar" on the north wall | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Poisoned Arrow Trap: DC 15 to find, DC 10 to disable;
+5 to hit against one target, 1d10 piercing/poison damage
1800 cp, 1000 sp, 80 gp, bloodstone (50 gp), chrysoprase (50 gp), moonstone (50 gp), zircon (50 gp), Spell Scroll (Spare the Dying) (common, dmg 200), Bag of Holding (uncommon, dmg 153), Potion of Healing (common, dmg 187) |
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| ↑ | Room #20 | | South Entry | Archway → Leads to room #43 | | Room Features | Someone has scrawled "Six steps forward, two steps back" on the east wall, and numerous monstrous skulls lie within niches in the north and south walls |
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| ↑ | Room #21 | | East Entry #1 | Archway → Leads to room #15 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #39 | | Room Features | A wooden ladder rests against the north wall, and a putrid odor fills the room | | Monster | 4 x Derro (cr 1/4, motm 91, mtf 158) and 1 x Oblex Spawn (cr 1/4, motm 197, mtf 217); medium, 250 xp
Treasure: 16 cp; 23 cp; 22 cp; 6 gp; 16 sp |
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| ↑ | Room #22 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #1 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #28, inhabited by Duergar Soulblade and 1 x Duergar | | Room Features | Someone has scrawled "This paladin is dead" in draconic script on the south wall, and several torches are scattered throughout the room |
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| ↑ | Room #23 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #3, inhabited by Xvart and 12 x Rat | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #4, inhabited by 3 x Kobold Inventor | | East Entry #2 | Archway → Leads to room #29 | | Room Features | Several square holes are cut into the north and south walls, and someone has scrawled "Ricannia died here, the best among us" on the west wall | | Monster | Choldrith (cr 3, motm 77, vgm 132); hard, 700 xp
Treasure: 2000 cp, 1200 sp, 100 gp, a bone orb engraved with spirals (25 gp), a cloth robe threaded with dyed silk (25 gp), a fine steel cup engraved with arcane runes (25 gp), a marble bowl engraved with a labyrinth (25 gp), a marble brazier engraved with draconic runes (25 gp), a stoneware chalice painted with garden imagery (25 gp), Dust of Sneezing and Choking (uncommon, dmg 166), Immovable Rod (uncommon, dmg 175), Potion of Growth (uncommon, dmg 187), Rope of Climbing (uncommon, dmg 197) |
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| ↑ | Room #24 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #8 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #33, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #34 | | South Entry | Archway → Leads to room #50, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | Empty | |
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| ↑ | Room #25 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #9, inhabited by Gelatinous Cube | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #26 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #51, inhabited by Meazel | | Empty | |
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| ↑ | Room #26 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #25 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) | | Room Features | A mural of a sea god covers the ceiling, and a toppled statue lies in the south-west corner of the room |
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| ↑ | Room #27 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54, inhabited by Gelatinous Cube | | Room Features | The floor is covered in perfect hexagonal tiles, and someone has scrawled "The elf will betray you" on the west wall | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 400 xp
Treasure: 10 gp; 16 gp; 8 sp |
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| ↑ | Room #28 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #22 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #42 | | East Entry | Locked Stone Door (DC 10 to open) | | Room Features | A tile labyrinth covers the floor, and the floor is covered with mud | | Monster | Duergar Soulblade (cr 1, motm 109, mtf 190) and 1 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 15 cp; 15 gp |
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| ↑ | Room #29 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #5, inhabited by Goblin Boss and 4 x Goblin | | West Entry | Archway → Leads to room #23, inhabited by Choldrith | | East Entry | Archway → Leads to room #30 | | Empty | |
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| ↑ | Room #30 | | West Entry | Archway → Leads to room #29 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #48, inhabited by Duergar Mind Master and 1 x Duergar | | Room Features | A chute descends from the room into the next dungeon level down, and a mouldy odor fills the south side of the room |
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| ↑ | Room #31 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #18, inhabited by Adult Kruthik | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #32 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #55, inhabited by Gelatinous Cube | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #56, inhabited by Duergar Mind Master and 1 x Duergar | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 650 xp
Treasure: 2100 cp, 1400 sp, 100 gp, azurite (10 gp), blue quartz (10 gp), lapis lazuli (10 gp), Potion of Poison (uncommon, dmg 188) |
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| ↑ | Room #32 | | North Entry | Archway → Leads to room #6 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #31, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #33, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | South Entry | Archway → Leads to room #56, inhabited by Duergar Mind Master and 1 x Duergar | | Room Features | Someone has scrawled "Wara died here" on the south wall, and a rustling noise fills the room |
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| ↑ | Room #33 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #7 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #32 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #24 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #49 | | Room Features | A mural of ghoulish carnage covers the ceiling, and a putrid odor fills the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 400 xp
Treasure: 10 sp; 5 gp; 10 ep |
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| ↑ | Room #34 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #24 | | West Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #50, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #35 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #12, inhabited by 6 x Kobold Inventor | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #53 | | Empty | |
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| ↑ | Room #36 | | North Entry #1 | Archway → Leads to room #12, inhabited by 6 x Kobold Inventor | | North Entry #2 | Archway → Leads to room #13, inhabited by 2 x Myconid Adult and 1 x Quaggoth Spore Servant | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #53 | | Empty | |
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| ↑ | Room #37 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #19 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #43 | | South Entry | Archway → Leads to room #58, inhabited by 2 x Duergar | | Empty | |
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| ↑ | Room #38 | | North Entry | Archway → Leads to room #14, inhabited by Ghast and 1 x Ghoul | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54, inhabited by Gelatinous Cube | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246) and 1 x Shadow (cr 1/2, mm 269); deadly, 800 xp
Treasure: 15 sp; 13 gp |
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| ↑ | Room #39 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #21, inhabited by 4 x Derro and 1 x Oblex Spawn | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #62, inhabited by Gelatinous Cube | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #63 | | Empty | |
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| ↑ | Room #40 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #64 | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 21 cp |
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| ↑ | Room #41 | | North Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #17 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #65 | | Room Features | Part of the ceiling has collapsed into the room, and someone has scrawled "Fari was here" on the east wall |
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| ↑ | Room #42 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #28, inhabited by Duergar Soulblade and 1 x Duergar | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #45, inhabited by Slithering Tracker | | Room Features | Someone has scrawled "Don't lose your head" in blood on the west wall, and several adventurer corpses are scattered throughout the room | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save |
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| ↑ | Room #43 | | North Entry | Archway → Leads to room #20 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #37 | | East Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #54, inhabited by Gelatinous Cube | | Room Features | A tile mosaic of geometric patterns covers the floor, and an overwhelming stench fills the room |
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| ↑ | Room #44 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #61 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Several square holes are cut into the ceiling and floor, and the ceiling is covered with cracks | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 5 x Giant Rat (cr 1/8, mm 327); hard, 325 xp
Treasure: 9 gp; 20 cp; 17 sp; 14 gp; 13 cp; 13 ep |
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| ↑ | Room #45 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #42 | | East Entry | Archway → Leads to room #66, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #72, inhabited by Orc Hand of Yurtrus and 1 x Orc | | Room Features | Someone has scrawled a drawing of a sword on the south wall, and a pile of rotten bread lies in the north side of the room | | Monster | Slithering Tracker (cr 3, motm 221, vgm 191); hard, 700 xp
Treasure: 1800 cp, 400 sp, 80 gp, diamond (50 gp), carnelian (50 gp), chalcedony (50 gp), onyx (50 gp), zircon (50 gp), +2 Weapon (sickle) (rare, dmg 213) |
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| ↑ | Room #46 | | North Entry | Locked Iron Door (DC 20 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #47, inhabited by 3 x Svirfneblin | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #66, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246) and 1 x Shadow (cr 1/2, mm 269); deadly, 800 xp
Treasure: 14 gp; 13 cp |
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| ↑ | Room #47 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #46, inhabited by Vampiric Mist and 1 x Shadow | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #48, inhabited by Duergar Mind Master and 1 x Duergar | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #73 | | Monster | 3 x Svirfneblin (cr 1/2, mm 164); hard, 300 xp
Treasure: 2200 cp, 600 sp, 70 gp, a brass chalice set with a single alexandrite (25 gp), a brass mace etched with thorned vines (25 gp), a fine steel dagger engraved with arcane runes (25 gp), a linen merchant's cap adorned with a feather (25 gp), a wooden coffer set with a single jade (25 gp) | | Trap | Guillotine Blade: DC 10 to find, DC 10 to disable;
+6 to hit against one target, 2d10 slashing damage | | Hidden Treasure | Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2000 cp, 900 sp, 70 gp, 3 x diamond (50 gp), chalcedony (50 gp), citrine (50 gp), 2 x onyx (50 gp), star rose quartz (50 gp), Potion of Resistance (fire) (uncommon, dmg 188), Dust of Disappearance (uncommon, dmg 166), Potion of Fire Breath (uncommon, dmg 187), Ring of Swimming (uncommon, dmg 193) |
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| ↑ | Room #48 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #30 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #47, inhabited by 3 x Svirfneblin | | East Entry | Archway → Leads to room #55, inhabited by Gelatinous Cube | | South Entry | Archway → Leads to room #74 | | Room Features | Someone has scrawled "Ale's well that ends well" in dwarvish runes on the west wall, and a pile of candles lies in the east side of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 1 x Duergar (cr 1, mm 122); deadly, 650 xp
Treasure: 10 gp; 8 gp |
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| ↑ | Room #49 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #33, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #50, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #68 | | Room Features | Someone has scrawled "left, door, door, left, straight" on the north wall, and several pieces of rotten bread are scattered throughout the room |
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| ↑ | Room #50 | | North Entry | Archway → Leads to room #24 | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #49 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #34 | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #69 | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 2 x Orc (cr 1/2, mm 246); hard, 300 xp
Treasure: 19 cp; 15 cp; 23 cp |
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| ↑ | Room #51 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #25 | | West Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #57 | | East Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #52, inhabited by 2 x Meazel | | Monster | Meazel (cr 1, motm 177, mtf 214); easy, 200 xp
Treasure: 12 sp |
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| ↑ | Room #52 | | North Entry | Archway | | West Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #51, inhabited by Meazel | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #53 | | Monster | 2 x Meazel (cr 1, motm 177, mtf 214); hard, 400 xp
Treasure: 18 cp; 17 sp |
|
| ↑ | Room #53 | | North Entry #1 | Locked Iron Door (DC 10 to open) → Leads to room #35 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #36 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #52, inhabited by 2 x Meazel | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #58, inhabited by 2 x Duergar | | Room Features | A balcony hangs from the east wall, and a pile of broken glass lies in the north side of the room |
|
| ↑ | Room #54 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #27, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | West Entry #1 | Unlocked Stone Door (60 hp) (slides up) → Leads to room #43 | | West Entry #2 | Archway → Leads to room #60 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #38, inhabited by Vampiric Mist and 1 x Shadow | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #71, inhabited by Ghast and 1 x Ghoul | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 17 sp |
|
| ↑ | Room #55 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #31, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | West Entry | Archway → Leads to room #48, inhabited by Duergar Mind Master and 1 x Duergar | | East Entry | Archway → Leads to room #56, inhabited by Duergar Mind Master and 1 x Duergar | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #74 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 20 sp | | Hidden Treasure | Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1300 cp, 1100 sp, 70 gp, 2 x diamond (50 gp), jasper (50 gp), 2 x moonstone (50 gp), 2 x sardonyx (50 gp), star rose quartz (50 gp), Spell Scroll (Ice Storm) (rare, dmg 200), 2 x Elixir of Health (rare, dmg 168) |
|
| ↑ | Room #56 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #31, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | North Entry #2 | Archway → Leads to room #32 | | West Entry | Archway → Leads to room #55, inhabited by Gelatinous Cube | | East Entry | Archway → Leads to room #67 | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 1 x Duergar (cr 1, mm 122); deadly, 650 xp
Treasure: 22 cp; 9 sp |
|
| ↑ | Room #57 | | East Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #51, inhabited by Meazel | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #82, inhabited by Mimic | | Empty | |
|
| ↑ | Room #58 | | North Entry | Archway → Leads to room #37 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #53 | | South Entry | Archway → Leads to room #85 | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "Death comes on silent wings" in draconic script on the west wall | | Monster | 2 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 18 sp; 6 ep |
|
| ↑ | Room #59 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #60 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #85 | | Room Features | Various torture devices are scattered throughout the room, and someone has scrawled "Save yourself, kill the others" in blood on the south wall | | Monster | Ghast (cr 2, mm 148) and 1 x Ghoul (cr 1, mm 148); deadly, 650 xp
Treasure: 2600 cp, 1800 sp, 90 gp, 2 x diamond (50 gp), bloodstone (50 gp), 2 x chalcedony (50 gp), citrine (50 gp), sardonyx (50 gp), star rose quartz (50 gp), Potion of Healing (common, dmg 187) |
|
| ↑ | Room #60 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #59, inhabited by Ghast and 1 x Ghoul | | East Entry #1 | Archway → Leads to room #54, inhabited by Gelatinous Cube | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #71, inhabited by Ghast and 1 x Ghoul | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #86, inhabited by Hobgoblin and 1 x Bugbear | | Room Features | A magical mirror on the north wall speaks riddles and cryptic prophecies, and lit candles are scattered across the floor |
|
| ↑ | Room #61 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #71, inhabited by Ghast and 1 x Ghoul | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #44, inhabited by Xvart Warlock of Raxivort and 5 x Giant Rat | | Room Features | Numerous pillars line the north and south walls, and an unexplained breeze can be felt in the south side of the room |
|
| ↑ | Room #62 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #39 | | Room Features | A mural of vile acts covers the ceiling, and chanting can be faintly heard near the east wall | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 13 sp |
|
| ↑ | Room #63 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #39 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #87, inhabited by Orc Hand of Yurtrus and 1 x Orc | | Room Features | A mural of arcane patterns covers the ceiling, and a rusted chain shirt lies in the south-west corner of the room |
|
| ↑ | Room #64 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #40, inhabited by Adult Kruthik | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #65 | | South Entry | Archway → Leads to room #79, inhabited by Mimic | | Empty | |
|
| ↑ | Room #65 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #41 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #64 | | South Entry | Archway | | Room Features | A stair ascends to a wooden platform in the south-west corner of the room, and a wooden ladder rests against the west wall | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1700 cp, 1000 sp, 20 gp |
|
| ↑ | Room #66 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #46, inhabited by Vampiric Mist and 1 x Shadow | | West Entry | Archway → Leads to room #45, inhabited by Slithering Tracker | | East Entry | Archway → Leads to room #73 | | Room Features | A sloped pit lined with iron spikes lies in the south side of the room, and a tapestry of a god of animals hangs from the north wall | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 2500 cp, 900 sp, 30 gp, a bone medallion set with a rosette of blue spinel (25 gp), a leather saddle sewn with copper (25 gp), a petrified frog set with jet and pearl (25 gp), a pewter rod engraved with elven script (25 gp), a rosewood comb engraved with floral vines (25 gp), Pearl of Power (uncommon, dmg 184), Staff of the Adder (uncommon, dmg 203), +1 Weapon (hand crossbow) (uncommon, dmg 213), Weapon of Warning (club) (uncommon, dmg 213) |
|
| ↑ | Room #67 | | West Entry | Archway → Leads to room #56, inhabited by Duergar Mind Master and 1 x Duergar | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #68 | | Room Features | A circle of tall stones stands in the south side of the room, and a rusted gauntlet lies in the center of the room | | Hidden Treasure | Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)
2100 cp, 1400 sp, 60 gp, a bloodstone cup set with a rosette of amber (25 gp), a bone scepter engraved with a labyrinth (25 gp), a copper chime inlaid with ornate gold scrollwork (25 gp), a linen vest threaded with copper (25 gp), a steel shield brooch engraved with elven script (25 gp), a stoneware ewer painted with pastoral imagery (25 gp), an earthenware jar embossed with elven script (25 gp), Oil of Etherealness (rare, dmg 183), 2 x Potion of Superior Healing (rare, dmg 187), Sending Stones (uncommon, dmg 199) |
|
| ↑ | Room #68 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #49 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #67 | | Room Features | A shallow pit lies in the south-east corner of the room, and the floor is covered with mud |
|
| ↑ | Room #69 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #50, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | South Entry | Unlocked Stone Door (60 hp) (slides to one side) | | Empty | |
|
| ↑ | Room #70 | | East Entry | Archway → Leads to room #76, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | Empty | |
|
| ↑ | Room #71 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54, inhabited by Gelatinous Cube | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #60 | | East Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #61 | | East Entry #2 | Archway → Leads to room #77, inhabited by 4 x Firenewt Warrior | | Room Features | A narrow shaft falls into the room from above, and a sulphurous odor fills the north-west corner of the room | | Monster | Ghast (cr 2, mm 148) and 1 x Ghoul (cr 1, mm 148); deadly, 650 xp
Treasure: 1500 cp, 1000 sp, 60 gp, a bone scepter set with a single jasper (25 gp), a brass chalice engraved with arcane runes (25 gp), a stoneware tile painted with noble imagery (25 gp), Cap of Water Breathing (uncommon, dmg 157), Lantern of Revealing (uncommon, dmg 179) |
|
| ↑ | Room #72 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #45, inhabited by Slithering Tracker | | East Entry | Archway | | Room Features | A magical statue in the east side of the room answers questions with insults, and a sloped pit lined with iron spikes lies in the north-west corner of the room | | Monster | Orc Hand of Yurtrus (cr 2, vgm 184) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 19 cp; 13 sp |
|
| ↑ | Room #73 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #47, inhabited by 3 x Svirfneblin | | West Entry | Archway → Leads to room #66, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #74 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #96, inhabited by Orc Hand of Yurtrus and 1 x Orc | | Room Features | A faded and torn tapestry hangs from the west wall, and an iron chain hangs from the ceiling in the center of the room |
|
| ↑ | Room #74 | | North Entry #1 | Archway → Leads to room #48, inhabited by Duergar Mind Master and 1 x Duergar | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #55, inhabited by Gelatinous Cube | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #73 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #75, inhabited by Spectator | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #89 | | South Entry #2 | Locked Stone Door (DC 15 to open) | | Empty | |
|
| ↑ | Room #75 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #74 | | Room Features | Someone has scrawled "The Blade of Evil is drawn" on the west wall, and several pieces of rotten rope are scattered throughout the room | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 12 gp |
|
| ↑ | Room #76 | | West Entry | Archway → Leads to room #70 | | East Entry | Archway → Leads to room #84, inhabited by Meazel | | South Entry | Archway → Leads to room #100, inhabited by Kuo-toa Whip and 4 x Kuo-toa | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 2 x Kobold (cr 1/8, mm 195); medium, 250 xp
Treasure: 20 cp; 3 ep; 16 sp | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2500 cp, 1300 sp, 90 gp, carnelian (50 gp), chalcedony (50 gp), onyx (50 gp), quartz (50 gp), 3 x sardonyx (50 gp), Potion of Climbing (common, dmg 187), 2 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #77 | | North Entry | Archway | | West Entry | Archway → Leads to room #71, inhabited by Ghast and 1 x Ghoul | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #78, inhabited by Female Steeder and 3 x Male Steeder | | South Entry | Archway → Leads to room #94, inhabited by Orog and 1 x Orc | | Monster | 4 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 400 xp
Treasure: 7 gp; 24 cp; 18 cp; 12 gp |
|
| ↑ | Room #78 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #77, inhabited by 4 x Firenewt Warrior | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 3 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 350 xp
Treasure: 17 sp; 12 sp; 24 cp; 8 cp |
|
| ↑ | Room #79 | | North Entry | Archway → Leads to room #64 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #80, inhabited by 2 x Firenewt Warrior | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #105 | | Room Features | A narrow ledge runs along the walls, and the south and west walls are covered with scorch marks | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 20 cp |
|
| ↑ | Room #80 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #79, inhabited by Mimic | | East Entry | Archway | | South Entry | Unlocked Stone Door (60 hp) | | Monster | 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 200 xp
Treasure: 14 cp; 9 ep |
|
| ↑ | Room #81 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #91, inhabited by 2 x Duergar | | Room Features | A rope ascends to a catwalk hanging between the east and west walls, and the floor is covered in perfect hexagonal tiles |
|
| ↑ | Room #82 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #57 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Several headless statues are scattered throughout the room, and the sound of horns fills the room | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 16 sp |
|
| ↑ | Room #83 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #100, inhabited by Kuo-toa Whip and 4 x Kuo-toa | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); medium, 450 xp
Treasure: 2300 cp, 1600 sp, 90 gp, 3 x diamond (50 gp), jasper (50 gp), onyx (50 gp), zircon (50 gp), Potion of Healing (common, dmg 187) | | Trap | Falling Block: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 2d10 damage |
|
| ↑ | Room #84 | | West Entry | Archway → Leads to room #76, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | South Entry | Archway → Leads to room #101 | | Monster | Meazel (cr 1, motm 177, mtf 214); easy, 200 xp
Treasure: 13 ep | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save |
|
| ↑ | Room #85 | | North Entry #1 | Archway → Leads to room #58, inhabited by 2 x Duergar | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #59, inhabited by Ghast and 1 x Ghoul | | South Entry | Locked Stone Door (DC 15 to open) (slides down) → Leads to room #109, inhabited by Female Steeder and 3 x Male Steeder | | Room Features | A forge and anvil sit in the south-west corner of the room, and a putrid odor fills the room |
|
| ↑ | Room #86 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #60 | | East Entry | Archway → Leads to room #92, inhabited by Hobgoblin and 2 x Goblin | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #110 | | Room Features | A faded and torn tapestry hangs from the east wall, and a creaking sound fills the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Bugbear (cr 1, mm 33); medium, 300 xp
Treasure: 24 cp; 10 ep |
|
| ↑ | Room #87 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #63 | | South Entry | Locked Stone Door (DC 15 to open) | | Monster | Orc Hand of Yurtrus (cr 2, vgm 184) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 11 cp; 17 cp |
|
| ↑ | Room #88 | | North Entry | Locked Stone Door (DC 20 to open) | | South Entry #1 | Archway → Leads to room #112 | | South Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #113 | | Trap | Net Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become restrained |
|
| ↑ | Room #89 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #74 | | West Entry | Archway | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #97, inhabited by Female Steeder and 2 x Male Steeder | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #115, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Empty | |
|
| ↑ | Room #90 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Archway → Leads to room #98, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Burning torches in iron sconces line the north wall, and several pieces of torn paper are scattered throughout the room |
|
| ↑ | Room #91 | | West Entry #1 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #81 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #98, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | East Entry | Archway | | Monster | 2 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 10 sp; 16 sp |
|
| ↑ | Room #92 | | West Entry | Archway → Leads to room #86, inhabited by Hobgoblin and 1 x Bugbear | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #93, inhabited by Kobold Inventor and 5 x Kobold | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #120 | | Room Features | A simple fireplace sits against the west wall, and a sour odor fills the west side of the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 2 x Goblin (cr 1/4, mm 166); medium, 200 xp
Treasure: 7 gp; 13 cp; 12 ep |
|
| ↑ | Room #93 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #92, inhabited by Hobgoblin and 2 x Goblin | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #111, inhabited by Kobold Scale Sorcerer and 5 x Kobold | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 5 x Kobold (cr 1/8, mm 195); easy, 175 xp
Treasure: 14 gp; 16 cp; 12 ep; 15 ep; 14 cp; 13 gp |
|
| ↑ | Room #94 | | North Entry | Archway → Leads to room #77, inhabited by 4 x Firenewt Warrior | | East Entry | Locked Stone Door (DC 15 to open) (slides up) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #111, inhabited by Kobold Scale Sorcerer and 5 x Kobold | | Monster | Orog (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 21 cp; 17 cp |
|
| ↑ | Room #95 | | West Entry | Locked Iron Door (DC 25 to open) | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #123, inhabited by Gelatinous Cube | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 19 sp; 9 ep |
|
| ↑ | Room #96 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #73 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #113 | | Room Features | A sloped pit lined with iron spikes lies in the west side of the room, and ghostly wailing fills the room | | Monster | Orc Hand of Yurtrus (cr 2, vgm 184) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 17 sp; 8 gp |
|
| ↑ | Room #97 | | North Entry | Unlocked Stone Door (60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #89 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #106 | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp
Treasure: 11 ep; 18 sp; 14 sp |
|
| ↑ | Room #98 | | West Entry | Archway → Leads to room #90 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #91, inhabited by 2 x Duergar | | South Entry | Locked Iron Door (DC 15 to open) | | Room Features | A faded and torn tapestry hangs from the north wall, and the sound of drums can be faintly heard near the north wall | | Monster | Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 1 x Female Steeder (cr 1, motm 231, mtf 238); deadly, 650 xp
Treasure: 25 cp; 9 sp |
|
| ↑ | Room #99 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #107, inhabited by Orc Eye of Gruumsh and 1 x Orc | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A large kiln and coal bin sit in the south-east corner of the room, and someone has scrawled "Benne's Fellowship looted this place" on the south wall | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 5 x Kobold (cr 1/8, mm 195); hard, 325 xp
Treasure: 18 sp; 19 cp; 18 sp; 17 cp; 13 sp; 19 cp |
|
| ↑ | Room #100 | | North Entry | Archway → Leads to room #76, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #83, inhabited by Duergar Mind Master | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #118 | | Room Features | Someone has scrawled "Save yourself, kill the others" on the north wall, and a pile of broken arrows lies in the west side of the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 4 x Kuo-toa (cr 1/4, mm 199); deadly, 400 xp
Treasure: 18 cp; 21 cp; 18 sp; 22 cp; 19 cp |
|
| ↑ | Room #101 | | North Entry | Archway → Leads to room #84, inhabited by Meazel | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #102, inhabited by Kobold Inventor and 2 x Kobold | | Empty | |
|
| ↑ | Room #102 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #101 | | Room Features | Someone has scrawled "Beneath the tomb" on the west wall, and a pile of rotten bread lies in the north-east corner of the room | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 2 x Kobold (cr 1/8, mm 195); easy, 100 xp
Treasure: 14 sp; 10 sp; 17 sp |
|
| ↑ | Room #103 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #104, inhabited by Mimic | | Room Features | A magical pool in the north-west corner of the room petrifies whomever drinks from it, and a ladder ascends to a catwalk hanging between the north and south walls |
|
| ↑ | Room #104 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #103 | | East Entry | Archway | | South Entry #1 | Archway → Leads to room #121 | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #122 | | Room Features | A stone dais sits in the south side of the room, and a ruined siege weapon sits in the east side of the room | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 1900 cp, 1100 sp, 80 gp, a cloth coat trimmed with rabbit fur (25 gp), a marble orb set with a single jasper (25 gp), a rosewood bowl engraved with elven script (25 gp), an earthenware jar painted with noble imagery (25 gp), an earthenware plate embossed with floral vines (25 gp), Spell Scroll (Melf's Acid Arrow) (uncommon, dmg 200), Spell Scroll (Prayer of Healing) (uncommon, dmg 200), 4 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #105 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #79, inhabited by Mimic | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry #2 | Locked Stone Door (DC 15 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #123, inhabited by Gelatinous Cube | | Room Features | A circle of tall stones stands in the center of the room, and a pile of iron blobs lies in the east side of the room |
|
| ↑ | Room #106 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #97, inhabited by Female Steeder and 2 x Male Steeder | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #124, inhabited by Duergar Stone Guard and 1 x Duergar | | Room Features | A well lies in the north side of the room, and someone has scrawled a monstrous face on the west wall |
|
| ↑ | Room #107 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #99, inhabited by Kobold Dragonshield and 5 x Kobold | | East Entry | Archway → Leads to room #108, inhabited by 10 x Xvart | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #135 | | Room Features | A wooden platform hangs over a deep pit in the south-west corner of the room, and someone has scrawled "Abandon all hope" in draconic script on the north wall | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 2200 cp, 1100 sp, 70 gp, banded agate (10 gp), blue quartz (10 gp), malachite (10 gp), moss agate (10 gp), rhodochrosite (10 gp), tiger eye (10 gp), turquoise (10 gp) |
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| ↑ | Room #108 | | West Entry | Archway → Leads to room #107, inhabited by Orc Eye of Gruumsh and 1 x Orc | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #118 | | Room Features | An iron chandelier hangs from the ceiling in the east side of the room, and someone has scrawled "Beware the light" on the south wall | | Monster | 10 x Xvart (cr 1/8, motm 267, vgm 200); hard, 250 xp
Treasure: 17 sp; 15 gp; 15 sp; 3 pp; 14 sp; 24 cp; 10 ep; 13 cp; 12 gp; 12 ep | | Trap | Ice Dart Trap: DC 20 to find, DC 20 to disable;
+8 to hit against one target, 2d10 cold damage |
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| ↑ | Room #109 | | North Entry | Locked Stone Door (DC 15 to open) (slides down) → Leads to room #85 | | East Entry | Archway → Leads to room #110 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 3 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 350 xp
Treasure: 23 cp; 15 cp; 12 sp; 12 sp | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp) Poisoned Arrow Trap: DC 10 to find, DC 10 to disable;
+7 to hit against one target, 2d10 piercing/poison damage
1600 cp, 400 sp, 90 gp, 3 x diamond (50 gp), carnelian (50 gp), chalcedony (50 gp), citrine (50 gp), moonstone (50 gp), onyx (50 gp), quartz (50 gp) |
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| ↑ | Room #110 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #86, inhabited by Hobgoblin and 1 x Bugbear | | West Entry | Archway → Leads to room #109, inhabited by Female Steeder and 3 x Male Steeder | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #138, inhabited by Water Weird | | Room Features | Several square holes are cut into the ceiling and floor, and a tile mosaic of legendary monsters covers the floor |
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| ↑ | Room #111 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #94, inhabited by Orog and 1 x Orc | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #93, inhabited by Kobold Inventor and 5 x Kobold | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 5 x Kobold (cr 1/8, mm 195); hard, 325 xp
Treasure: 10 ep; 10 gp; 12 ep; 14 gp; 21 cp; 20 cp |
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| ↑ | Room #112 | | North Entry | Archway → Leads to room #88 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #113 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #131, inhabited by Vampiric Mist | | Room Features | Someone has scrawled "left, right, right, left" on the west wall, and a swarm of crawling insects covers the floor |
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| ↑ | Room #113 | | North Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #88 | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #96, inhabited by Orc Hand of Yurtrus and 1 x Orc | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #112 | | South Entry | Locked Stone Door (DC 15 to open) | | Empty | |
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| ↑ | Room #114 | | North Entry | Unlocked Stone Door (60 hp) | | Empty | |
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| ↑ | Room #115 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #89 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #133 | | Room Features | A chute descends from the room into the next dungeon level down, and several headless statues are scattered throughout the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); medium, 300 xp
Treasure: 7 gp; 17 cp |
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| ↑ | Room #116 | | South Entry | Unlocked Stone Door (60 hp) | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 18 cp |
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| ↑ | Room #117 | | South Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #134, inhabited by 2 x Meazel | | Room Features | A tile labyrinth covers the floor, and the ceiling is covered with scorch marks | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 7 ep; 19 cp |
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| ↑ | Room #118 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #100, inhabited by Kuo-toa Whip and 4 x Kuo-toa | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #108, inhabited by 10 x Xvart | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #119, inhabited by 2 x Chitine | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #143 | | Room Features | A narrow shaft descends from the room into a magical cyst below, and someone has scrawled "The silver dragon is not a dragon" on the west wall |
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| ↑ | Room #119 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #118 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #127, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | A shallow pool of blood lies in the south-west corner of the room, and a pile of trash lies in the north-east corner of the room | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); easy, 200 xp
Treasure: 15 ep; 12 ep |
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| ↑ | Room #120 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #92, inhabited by Hobgoblin and 2 x Goblin | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #128 | | South Entry | Archway → Leads to room #138, inhabited by Water Weird | | Room Features | The ceiling is covered with crystalline stalactites, and a pile of rotten fruit lies in the west side of the room |
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| ↑ | Room #121 | | North Entry | Archway → Leads to room #104, inhabited by Mimic | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #122 | | Room Features | A wooden platform hangs over a deep pit in the south-west corner of the room, and the floor is covered in square tiles, alternating white and black |
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| ↑ | Room #122 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #104, inhabited by Mimic | | North Entry #2 | Locked Stone Door (DC 20 to open) | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #121 | | South Entry | Locked Stone Door (DC 25 to open) (slides to one side) → Leads to room #146 | | Room Features | A simple cabinet and workbench sit in the north side of the room, and someone has scrawled "Trespassers will be flayed alive" in blood on the north wall |
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| ↑ | Room #123 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #95, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #105 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 22 cp |
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| ↑ | Room #124 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #106 | | West Entry | Locked Iron Door (DC 10 to open) | | East Entry | Archway → Leads to room #125, inhabited by Female Steeder and 4 x Male Steeder | | Room Features | A well lies in the center of the room, and a rusted chain shirt lies in the north-west corner of the room | | Monster | Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Duergar (cr 1, mm 122); deadly, 650 xp
Treasure: 14 cp; 5 ep |
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| ↑ | Room #125 | | North Entry | Unlocked Stone Door (60 hp) | | West Entry | Archway → Leads to room #124, inhabited by Duergar Stone Guard and 1 x Duergar | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Various torture devices are scattered throughout the room, and someone has scrawled "Kill them with fire" on the south wall | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 4 x Male Steeder (cr 1/4, motm 231, mtf 238); deadly, 400 xp
Treasure: 1800 cp, 900 sp, 30 gp, a bone puzzle box engraved with arcane runes (25 gp), a cloth coat trimmed with fur (25 gp), a cloth mantle threaded with silver (25 gp), a leather scabbard trimmed with fur (25 gp), a petrified frog engraved with arcane runes (25 gp), a wooden chalice inlaid with a filigree of electrum (25 gp), +1 Ammunition (20 arrows) (uncommon, dmg 150), 2 x Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #126 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #135 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #142 | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 6 x Kobold (cr 1/8, mm 195); deadly, 350 xp
Treasure: 12 ep; 22 cp; 19 cp; 13 sp; 15 sp; 15 gp; 15 gp |
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| ↑ | Room #127 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #119, inhabited by 2 x Chitine | | East Entry | Locked Stone Door (DC 10 to open) | | Room Features | A large kiln and coal bin sit in the south side of the room, and a corroded iron key hangs from a hook on the south and west walls | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); easy, 250 xp
Treasure: 10 sp; 5 pp |
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| ↑ | Room #128 | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #120 | | East Entry | Archway → Leads to room #129 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #151, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Room Features | An altar of evil sits in the south-west corner of the room, and a charred wooden shield lies in the north side of the room | | Trap | Idol of Evil: DC 15 to find, DC 10 to disable;
affects good creatures which touch the idol, DC 18 save or take 4d10 damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2400 cp, 800 sp, 50 gp, a cloth gown trimmed with rabbit fur (25 gp), a fine leather mantle trimmed with rabbit fur (25 gp), a scroll of calligraphy (25 gp), a silver cup engraved with arcane runes (25 gp), an obsidian coffer inlaid with silver (25 gp) |
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| ↑ | Room #129 | | West Entry | Archway → Leads to room #128 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #144 | | Empty | |
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| ↑ | Room #130 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #139, inhabited by 4 x Svirfneblin | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #152, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Empty | |
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| ↑ | Room #131 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #112 | | West Entry | Archway | | South Entry #1 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #153 | | South Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #154, inhabited by 2 x Meazel | | Room Features | The floor is covered in perfect hexagonal tiles, and burning torches in iron sconces line the east and west walls | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246); hard, 700 xp
Treasure: 9 ep |
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| ↑ | Room #132 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A magical altar in the west side of the room summons an air elemental to serve whomever offers a prayer (but only once), and a pile of empty bottles lies in the north side of the room |
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| ↑ | Room #133 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #115, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #155, inhabited by Female Steeder and 2 x Male Steeder | | Room Features | A chute descends from the room into a magical cyst below, and various torture devices are scattered throughout the room |
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| ↑ | Room #134 | | North Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #117, inhabited by Orc Eye of Gruumsh and 1 x Orc | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #141 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #142 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #158, inhabited by Duergar Mind Master and 1 x Duergar Soulblade | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #159, inhabited by 3 x Chitine | | Room Features | Someone has scrawled "Don't sleep" on the north wall, and a rusted gauntlet lies in the south-west corner of the room | | Monster | 2 x Meazel (cr 1, motm 177, mtf 214); hard, 400 xp
Treasure: 2100 cp, 1000 sp, 70 gp, 2 x diamond (50 gp), 2 x moonstone (50 gp), onyx (50 gp), zircon (50 gp) |
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| ↑ | Room #135 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #107, inhabited by Orc Eye of Gruumsh and 1 x Orc | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #126, inhabited by Kobold Dragonshield and 6 x Kobold | | South Entry #1 | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #148 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | The scent of urine fills the west side of the room, and a pair of dice lies in the south-east corner of the room |
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| ↑ | Room #136 | | East Entry | Archway → Leads to room #149 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #162, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | Monster | Wight (cr 3, mm 300) and 1 x Zombie (cr 1/4, mm 316); hard, 750 xp
Treasure: 2100 cp, 600 sp, 70 gp, 2 x blue quartz (10 gp), 2 x hematite (10 gp), 2 x lapis lazuli (10 gp), 2 x malachite (10 gp), moss agate (10 gp), rhodochrosite (10 gp), 2 x turquoise (10 gp), Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #137 | | East Entry #1 | Archway → Leads to room #138, inhabited by Water Weird | | East Entry #2 | Archway → Leads to room #150 | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 8 sp; 8 gp |
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| ↑ | Room #138 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #110 | | North Entry #2 | Archway → Leads to room #120 | | West Entry | Archway → Leads to room #137, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #151, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Monster | Water Weird (cr 3, mm 299); hard, 700 xp
Treasure: 16 cp |
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| ↑ | Room #139 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #130 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | 4 x Svirfneblin (cr 1/2, mm 164); deadly, 400 xp
Treasure: 2100 cp, 1200 sp, 110 gp, 3 x diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), jasper (50 gp), sardonyx (50 gp), Dust of Sneezing and Choking (uncommon, dmg 166), Potion of Greater Healing (uncommon, dmg 187), Potion of Water Breathing (uncommon, dmg 188), Mithral Armor (splint) (uncommon, dmg 182) |
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| ↑ | Room #140 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #164, inhabited by Hobgoblin and 1 x Manticore | | Monster | Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 650 xp
Treasure: 14 sp; 20 cp |
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| ↑ | Room #141 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #134, inhabited by 2 x Meazel | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #157 | | Room Features | A chute falls into the room from above, and a ruined siege weapon sits in the north side of the room |
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| ↑ | Room #142 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #126, inhabited by Kobold Dragonshield and 6 x Kobold | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #134, inhabited by 2 x Meazel | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #159, inhabited by 3 x Chitine | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #148 | | Room Features | Several iron cages are scattered throughout the room, and iron chains hang from the ceiling in the north-east corner of the room |
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| ↑ | Room #143 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #118 | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #161 | | Empty | |
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| ↑ | Room #144 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #129 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #145 | | Empty | |
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| ↑ | Room #145 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #144 | | South Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #168 | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #169 | | Room Features | Several alcoves are cut into the north and west walls, and a faded and torn tapestry hangs from the west wall |
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| ↑ | Room #146 | | North Entry | Locked Stone Door (DC 25 to open) (slides to one side) → Leads to room #122 | | South Entry | Archway → Leads to room #169 | | Empty | |
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| ↑ | Room #147 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #156 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #157 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #165 | | Monster | Duergar Soulblade (cr 1, motm 109, mtf 190) and 1 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 12 gp; 16 cp |
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| ↑ | Room #148 | | North Entry | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #135 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #142 | | West Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #166, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A toppled statue lies in the west side of the room, and the scent of urine fills the room |
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| ↑ | Room #149 | | West Entry #1 | Archway → Leads to room #136, inhabited by Wight and 1 x Zombie | | West Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #163, inhabited by Trapper | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #174, inhabited by Kobold Inventor and 9 x Kobold | | Trap | Magic Missle Trap: DC 10 to find, DC 15 to disable;
one target, 1d10 force damage | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
2600 cp, 900 sp, 50 gp, 3 x diamond (50 gp), 2 x carnelian (50 gp), chalcedony (50 gp), chrysoprase (50 gp), citrine (50 gp), quartz (50 gp), 2 x sardonyx (50 gp) |
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| ↑ | Room #150 | | West Entry | Archway → Leads to room #137, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #151, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Empty | |
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| ↑ | Room #151 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #138, inhabited by Water Weird | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #128 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #150 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #167 | | Room Features | A fountain of water sits against the west wall, and someone has scrawled "Arin fell here" in blood on the east wall | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 13 cp; 15 cp |
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| ↑ | Room #152 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #130 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #153 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #179 | | Room Features | A chute descends from the room into a natural cavern below, and a rusted gauntlet lies in the center of the room | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 17 cp; 16 cp |
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| ↑ | Room #153 | | North Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #131, inhabited by Vampiric Mist | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #152, inhabited by Orc Eye of Gruumsh and 1 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #170 | | South Entry | Archway → Leads to room #179 | | Room Features | A mural of a monstrous god covers the ceiling, and a broken spear lies in the north-west corner of the room |
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| ↑ | Room #154 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #131, inhabited by Vampiric Mist | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #170 | | Room Features | Spirals of white stones cover the floor, and a pile of sundered shields lies in the south-east corner of the room | | Monster | 2 x Meazel (cr 1, motm 177, mtf 214); hard, 400 xp
Treasure: 2 pp; 12 cp |
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| ↑ | Room #155 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #133 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #156 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #171 | | Room Features | Someone has scrawled a strange symbol on the west wall, and a corroded iron key hangs from a hook on the north and south walls | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp
Treasure: 1500 cp, 1300 sp, 40 gp, a bone rod engraved with draconic scales (25 gp), a set of crystal dice (25 gp), a steel rapier inlaid with a meandros of silver (25 gp), an agateware salt cellar painted with mythical creatures (25 gp) |
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| ↑ | Room #156 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #155, inhabited by Female Steeder and 2 x Male Steeder | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #147, inhabited by Duergar Soulblade and 1 x Duergar | | East Entry #2 | Archway → Leads to room #165 | | Room Features | A sloped pit lined with iron spikes lies in the east side of the room, and the ceiling is covered with bloodstains |
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| ↑ | Room #157 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #141 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #147, inhabited by Duergar Soulblade and 1 x Duergar | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save | | Hidden Treasure | Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)
1300 cp, 800 sp, 100 gp, a brocade merchant's cap trimmed with fox fur (25 gp), a set of crystal dice (25 gp), a silver ring inlaid with electrum (25 gp), an earthenware tureen painted with pastoral imagery (25 gp), +1 Armor (chain shirt) (rare, dmg 152) |
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| ↑ | Room #158 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #134, inhabited by 2 x Meazel | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #182, inhabited by 3 x Chitine | | Room Features | Someone has scrawled "Death comes on silent wings" on the north wall, and the floor is covered with scorch marks | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 1 x Duergar Soulblade (cr 1, motm 109, mtf 190); deadly, 650 xp
Treasure: 21 cp; 9 ep |
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| ↑ | Room #159 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #134, inhabited by 2 x Meazel | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #142 | | East Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #166, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #183 | | Room Features | A magical pool in the south-west corner of the room summons a water elemental to serve whomever drinks from it (but only once), and a mural of geometric patterns covers the ceiling | | Monster | 3 x Chitine (cr 1/2, motm 75, vgm 131); hard, 300 xp
Treasure: 11 gp; 18 cp; 20 cp |
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| ↑ | Room #160 | | North Entry | Archway | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Room Features | A sloped pit lined with iron spikes lies in the north side of the room, and the south and east walls have been engraved with alien symbols | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Xvart (cr 1/8, motm 267, vgm 200); medium, 250 xp
Treasure: 14 sp; 15 gp; 5 ep |
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| ↑ | Room #161 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #143 | | East Entry | Archway → Leads to room #162, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #173 | | Empty | |
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| ↑ | Room #162 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #136, inhabited by Wight and 1 x Zombie | | West Entry #1 | Archway → Leads to room #161 | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #173 | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 6 x Xvart (cr 1/8, motm 267, vgm 200); deadly, 350 xp
Treasure: 2400 cp, 1300 sp, 60 gp, eye agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), obsidian (10 gp), 2 x turquoise (10 gp), Spell Scroll (Wrathful Smite) (common, dmg 200) |
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| ↑ | Room #163 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #149 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A narrow shaft falls into the room from above, and a wooden ladder rests against the east wall | | Monster | Trapper (cr 3, motm 245, vgm 194); hard, 700 xp
Treasure: 2200 cp, 1000 sp, 70 gp, a stoneware salt cellar painted with floral imagery (25 gp), a wooden scepter inlaid with a meandros of copper (25 gp), an obsidian scepter inlaid with a meandros of copper (25 gp), Potion of Resistance (radiant) (uncommon, dmg 188), Spell Scroll (Glyph of Warding) (uncommon, dmg 200), Keoghtom's Ointment (uncommon, dmg 179), Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #164 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #140, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #180, inhabited by Vampiric Mist | | Room Features | A tapestry of vile acts hangs from the west wall, and ghostly wailing fills the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Manticore (cr 3, mm 213); deadly, 800 xp
Treasure: 2400 cp, 900 sp, 80 gp, a cloth gown threaded with copper (25 gp), a fine leather coinpurse sewn with electrum (25 gp), a leather saddle trimmed with fur (25 gp), a malachite rod engraved with dwarven axeheads (25 gp), a pair of brocade gloves threaded with silver (25 gp), a wooden scepter engraved with arcane runes (25 gp) |
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| ↑ | Room #165 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #147, inhabited by Duergar Soulblade and 1 x Duergar | | West Entry | Archway → Leads to room #156 | | Room Features | The north and west walls have been engraved with glowing symbols, and quicksilver drips from the ceiling in the north-east corner of the room |
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| ↑ | Room #166 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #159, inhabited by 3 x Chitine | | East Entry #1 | Locked Iron Door (DC 10 to open) → Leads to room #148 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #184 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #189 | | Room Features | Rusting iron spikes line the north and south walls, and a pile of broken arrows lies in the south-east corner of the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); medium, 300 xp
Treasure: 12 sp; 10 gp |
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| ↑ | Room #167 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #151, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #168 | | Empty | |
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| ↑ | Room #168 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #145 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #167 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #192 | | Room Features | A well lies in the north-west corner of the room, and a tile labyrinth covers the floor |
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| ↑ | Room #169 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #145 | | North Entry #2 | Archway → Leads to room #146 | | South Entry | Archway → Leads to room #193 | | Empty | |
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| ↑ | Room #170 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #154, inhabited by 2 x Meazel | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #153 | | West Entry #2 | Unlocked Iron Door (60 hp) | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #195 | | Room Features | A tile mosaic of ancient mythology covers the floor, and a forge and anvil sit in the north side of the room |
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| ↑ | Room #171 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #155, inhabited by Female Steeder and 2 x Male Steeder | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #181, inhabited by Orc Red Fang of Shargaas | | South Entry | Archway → Leads to room #197 | | Empty | |
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| ↑ | Room #172 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #188 | | Room Features | Burning torches in iron sconces line the west wall, and patches of mushrooms grow in the west side of the room |
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| ↑ | Room #173 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #161 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | East Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #162, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #186, inhabited by Goblin Boss and 3 x Goblin | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #201 | | Empty | |
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| ↑ | Room #174 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #149 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #175, inhabited by 3 x Derro and 1 x Oblex Spawn | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #190 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #191, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | Room Features | Spirals of gray stones cover the floor, and an acrid odor fills the north side of the room | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 9 x Kobold (cr 1/8, mm 195); hard, 275 xp
Treasure: 9 gp; 15 gp; 15 sp; 1 pp; 19 cp; 6 pp; 8 gp; 11 sp; 9 gp; 22 cp | | Trap | Teleporter Crystal: DC 15 to find, DC 15 to disable;
affects each creature which touches the crystal, DC 10 save or be teleported to another location | | Hidden Treasure | Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)
2600 cp, 1200 sp, 50 gp, a bone coffer inlaid with a meandros of copper (25 gp), a bone scepter engraved with arcane runes (25 gp), a linen choker trimmed with squirrel fur (25 gp), a pair of brocade gloves threaded with silver (25 gp), an ivory shield brooch inlaid with ornate electrum scrollwork (25 gp) |
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| ↑ | Room #175 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by Kobold Inventor and 9 x Kobold | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #191, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | East Entry | Archway → Leads to room #176 | | South Entry | Archway → Leads to room #203, inhabited by Duergar Mind Master | | Monster | 3 x Derro (cr 1/4, motm 91, mtf 158) and 1 x Oblex Spawn (cr 1/4, motm 197, mtf 217); medium, 200 xp
Treasure: 2000 cp, 1400 sp, 100 gp, a jasper cup engraved with dwarven axeheads (25 gp), a leather armor trimmed with rabbit fur (25 gp), a linen choker trimmed with squirrel fur (25 gp), a marble plate engraved with dwarven runes (25 gp), a portrait (of a female half-elf) in a wooden frame engraved with floral vines (25 gp), an earthenware vase painted with pastoral imagery (25 gp), Bag of Holding (uncommon, dmg 153), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #176 | | West Entry | Archway → Leads to room #175, inhabited by 3 x Derro and 1 x Oblex Spawn | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #177, inhabited by 5 x Drow | | South Entry #1 | Archway → Leads to room #203, inhabited by Duergar Mind Master | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #204, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Room Features | Someone has scrawled "Upon the Night of Death, when death becomes life and the Blade of Virtue is reforged, the Adamant Citadel shall be lost" on the west wall, and a rusted chisel lies in the north side of the room | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2500 cp, 1300 sp, 90 gp, a bone orb engraved with a labyrinth (25 gp), an agate cup inlaid with a filigree of gold (25 gp), an earthenware chalice painted with woodland imagery (25 gp), an obsidian chalice engraved with arcane runes (25 gp), an obsidian orb engraved with dwarven runes (25 gp), an obsidian scepter engraved with arcane runes (25 gp), Broom of Flying (uncommon, dmg 156) |
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| ↑ | Room #177 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #176 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #187, inhabited by Mimic | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #204, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Room Features | Burning torches in iron sconces line the east and west walls, and the north and west walls are covered with scorch marks | | Monster | 5 x Drow (cr 1/4, mm 128); medium, 250 xp
Treasure: 13 sp; 12 cp; 19 cp; 18 cp; 10 gp |
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| ↑ | Room #178 | | West Entry | Locked Stone Door (DC 25 to open) | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #179 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #194 | | Empty | |
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| ↑ | Room #179 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #152, inhabited by Orc Eye of Gruumsh and 1 x Orc | | North Entry #2 | Archway → Leads to room #153 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #178 | | East Entry | Archway | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #194 | | Empty | |
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| ↑ | Room #180 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #164, inhabited by Hobgoblin and 1 x Manticore | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #196 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #197 | | Room Features | Someone has scrawled "This paladin is dead" on the east wall, and the north and east walls are covered with goblin graffiti | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246); hard, 700 xp
Treasure: 10 sp |
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| ↑ | Room #181 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #171 | | West Entry #2 | Archway → Leads to room #197 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #188 | | South Entry | Archway → Leads to room #206 | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185); hard, 700 xp
Treasure: 12 gp | | Trap | Magic Missle Trap: DC 15 to find, DC 15 to disable;
one target, 1d10 force damage | | Hidden Treasure | Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2200 cp, 1200 sp, 50 gp, a brass crown etched with draconic runes (25 gp), a fine steel pendant engraved with draconic runes (25 gp), a leather belt trimmed with lynx fur (25 gp), a silver dagger engraved with dwarven axeheads (25 gp), a steel bell engraved with arcane runes (25 gp), a stoneware salt cellar painted with garden imagery (25 gp), a wooden plate set with a single jade (25 gp), an obsidian brazier engraved with dwarven axeheads (25 gp), Potion of Growth (uncommon, dmg 187), Potion of Hill Giant Strength (uncommon, dmg 187) |
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| ↑ | Room #182 | | North Entry #1 | Unlocked Iron Door (60 hp) | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #158, inhabited by Duergar Mind Master and 1 x Duergar Soulblade | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #183 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #198 | | Monster | 3 x Chitine (cr 1/2, motm 75, vgm 131); hard, 300 xp
Treasure: 1 pp; 7 gp; 15 gp |
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| ↑ | Room #183 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #159, inhabited by 3 x Chitine | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #182, inhabited by 3 x Chitine | | South Entry | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #199 | | Room Features | Someone has scrawled a large X on the west wall, and a corpse lies in front of an open chest in the south-west corner of the room |
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| ↑ | Room #184 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #166, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | South Entry | Archway → Leads to room #200, inhabited by Myconid Sovereign and 1 x Myconid Adult | | Empty | |
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| ↑ | Room #185 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #160, inhabited by Xvart Warlock of Raxivort and 2 x Xvart | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #184 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #200, inhabited by Myconid Sovereign and 1 x Myconid Adult | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #173 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #209, inhabited by Myconid Adult and 1 x Quaggoth Spore Servant | | Room Features | A narrow shaft descends from the room into a midden chamber below, and a fountain of water sits against the west wall | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 8 gp; 15 sp |
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| ↑ | Room #186 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #173 | | East Entry #1 | Locked Stone Door (DC 20 to open) | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #190 | | Room Features | A simple fireplace sits against the east wall, and someone has scrawled "We've run out of rope" on the west wall | | Monster | Goblin Boss (cr 1, mm 166) and 3 x Goblin (cr 1/4, mm 166); hard, 350 xp
Treasure: 1800 cp, 1300 sp, 60 gp, a cloth coat threaded with copper (25 gp), a fine steel dagger engraved with draconic runes (25 gp), a malachite cup inlaid with gold (25 gp), a malachite puzzle box inlaid with silver (25 gp), a necklace of azurite (25 gp), a set of crystal dice (25 gp), an agate salt cellar inlaid with a meandros of gold (25 gp), an ivory medallion engraved with a labyrinth (25 gp), Wand of Wonder (rare, dmg 212) |
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| ↑ | Room #187 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #177, inhabited by 5 x Drow | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #192 | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 10 ep |
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| ↑ | Room #188 | | North Entry | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #172 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #181, inhabited by Orc Red Fang of Shargaas | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #198 | | Empty | |
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| ↑ | Room #189 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #166, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #208 | | Room Features | A tapestry of arcane patterns hangs from the west wall, and a pile of iron spikes lies in the north-east corner of the room |
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| ↑ | Room #190 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #174, inhabited by Kobold Inventor and 9 x Kobold | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #186, inhabited by Goblin Boss and 3 x Goblin | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #202, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Room Features | Someone has scrawled "ten, ten, five" in draconic script on the north wall, and a putrid odor fills the room |
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| ↑ | Room #191 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by Kobold Inventor and 9 x Kobold | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #175, inhabited by 3 x Derro and 1 x Oblex Spawn | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214 | | Room Features | A rope ascends to a balcony hanging from the west wall, and groaning fills the room | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 2 x Kobold (cr 1/8, mm 195); medium, 250 xp
Treasure: 20 cp; 10 ep; 17 cp |
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| ↑ | Room #192 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #168 | | West Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #187, inhabited by Mimic | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #210 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #211 | | Empty | |
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| ↑ | Room #193 | | North Entry | Archway → Leads to room #169 | | Room Features | A tile labyrinth covers the floor, and a scratching sound fills the room |
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| ↑ | Room #194 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #179 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #178 | | East Entry | Archway → Leads to room #195 | | South Entry | Archway → Leads to room #217, inhabited by Nilbog and 2 x Goblin | | Room Features | A chute descends from the room into a plundered tomb below, and someone has scrawled a baleful symbol on the south wall |
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| ↑ | Room #195 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #170 | | West Entry | Archway → Leads to room #194 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #196 | | South Entry | Archway → Leads to room #218, inhabited by Hobgoblin and 1 x Manticore | | Room Features | A wooden ladder rests against the west wall, and a pile of rotten fruit lies in the north-east corner of the room |
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| ↑ | Room #196 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #180, inhabited by Vampiric Mist | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #195 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #219, inhabited by Myconid Sovereign and 1 x Myconid Adult | | Room Features | Someone has scrawled a drawing of a dragon on the south wall, and patches of mushrooms grow in the north side of the room |
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| ↑ | Room #197 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #180, inhabited by Vampiric Mist | | North Entry #2 | Archway → Leads to room #171 | | East Entry #1 | Archway → Leads to room #181, inhabited by Orc Red Fang of Shargaas | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #206 | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #220, inhabited by 5 x Goblin | | South Entry #2 | Unlocked Stone Door (60 hp) (slides up) | | Room Features | A narrow pit covered by iron bars lies in the north-east corner of the room, and a rusted breastplate lies in the south-west corner of the room |
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| ↑ | Room #198 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #182, inhabited by 3 x Chitine | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #188 | | South Entry | Archway → Leads to room #212, inhabited by 6 x Kobold Inventor | | Trap | Scythe Blade: DC 10 to find, DC 10 to disable;
+8 to hit against all targets within a 5 ft. arc, 2d10 slashing damage |
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| ↑ | Room #199 | | North Entry | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #183 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #222, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | Empty | |
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| ↑ | Room #200 | | North Entry | Archway → Leads to room #184 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #209, inhabited by Myconid Adult and 1 x Quaggoth Spore Servant | | Room Features | A stack of crates filled with rocks stands against the north wall, and a cold spot can be felt in the south-west corner of the room | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Myconid Adult (cr 1/2, mm 232); medium, 550 xp
Treasure: 16 sp; 13 sp |
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| ↑ | Room #201 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #173 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #213 | | Empty | |
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| ↑ | Room #202 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #190 | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #214 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #225 | | Room Features | A stair ascends to a balcony hanging from the north wall, and someone has scrawled "I've forgotten my name" on the south wall | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 21 cp; 16 sp |
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| ↑ | Room #203 | | North Entry #1 | Archway → Leads to room #175, inhabited by 3 x Derro and 1 x Oblex Spawn | | North Entry #2 | Archway → Leads to room #176 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #215, inhabited by Choldrith | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #226 | | Room Features | A magical mural on the south wall depicts the gruesome death of whomever views it, and several empty bottles are scattered throughout the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); medium, 450 xp
Treasure: 16 sp |
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| ↑ | Room #204 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #176 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #177, inhabited by 5 x Drow | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #210 | | South Entry | Archway → Leads to room #215, inhabited by Choldrith | | Room Features | A stone dais sits in the north-east corner of the room, and the south and west walls are covered with veins of metal | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 1600 cp, 1100 sp, 60 gp, 4 x diamond (50 gp), jasper (50 gp), onyx (50 gp), star rose quartz (50 gp), zircon (50 gp), Spell Scroll (Dancing Lights) (common, dmg 200), Spell Scroll (Produce Flame) (common, dmg 200) |
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| ↑ | Room #205 | | East Entry | Archway → Leads to room #217, inhabited by Nilbog and 2 x Goblin | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #229, inhabited by Gelatinous Cube | | Room Features | The ceiling is covered with scorch marks, and a pile of spoiled meat lies in the east side of the room |
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| ↑ | Room #206 | | North Entry | Archway → Leads to room #181, inhabited by Orc Red Fang of Shargaas | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #197 | | Empty | |
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| ↑ | Room #207 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #212, inhabited by 6 x Kobold Inventor | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #221, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | Empty | |
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| ↑ | Room #208 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #189 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #223, inhabited by Adult Kruthik | | Room Features | A tile labyrinth covers the floor, and patches of mushrooms grow in the north-east corner of the room |
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| ↑ | Room #209 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #185, inhabited by Orc Eye of Gruumsh and 1 x Orc | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #200, inhabited by Myconid Sovereign and 1 x Myconid Adult | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #213 | | Room Features | A ruined siege weapon sits in the south-west corner of the room, and the ceiling is covered with pale stalactites | | Monster | Myconid Adult (cr 1/2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); medium, 300 xp
Treasure: 7 sp; 9 gp |
|
| ↑ | Room #210 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #204, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #192 | | East Entry #2 | Archway → Leads to room #216, inhabited by 2 x Firenewt Warrior | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #228, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "The Fellowship of the Crystal Fang killed a white dragon here" on the west wall |
|
| ↑ | Room #211 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #192 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #236 | | South Entry #2 | Archway | | Empty | |
|
| ↑ | Room #212 | | North Entry | Archway → Leads to room #198 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #207 | | East Entry | Archway → Leads to room #222, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | Monster | 6 x Kobold Inventor (cr 1/4, motm 164, vgm 166); hard, 300 xp
Treasure: 2300 cp, 1700 sp, 90 gp, azurite (10 gp), banded agate (10 gp), blue quartz (10 gp), 2 x lapis lazuli (10 gp), tiger eye (10 gp) |
|
| ↑ | Room #213 | | North Entry #1 | Archway | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #201 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #209, inhabited by Myconid Adult and 1 x Quaggoth Spore Servant | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #233, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | Room Features | Several corpses are impaled upon iron spikes on the ceiling, and several broken arrows are scattered throughout the room |
|
| ↑ | Room #214 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #191, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #202, inhabited by Orc Eye of Gruumsh and 1 x Orc | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #225 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #226 | | Room Features | Several square holes are cut into the ceiling and floor, and an iron chandelier hangs from the ceiling in the west side of the room |
|
| ↑ | Room #215 | | North Entry | Archway → Leads to room #204, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #203, inhabited by Duergar Mind Master | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #227 | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #245, inhabited by Darkling Elder and 1 x Darkling | | Monster | Choldrith (cr 3, motm 77, vgm 132); hard, 700 xp
Treasure: 21 cp |
|
| ↑ | Room #216 | | West Entry | Archway → Leads to room #210 | | South Entry | Archway → Leads to room #235 | | Monster | 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 200 xp
Treasure: 13 gp; 8 sp |
|
| ↑ | Room #217 | | North Entry | Archway → Leads to room #194 | | West Entry | Archway → Leads to room #205 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #238, inhabited by 3 x Firenewt Warrior | | Room Features | A shallow pit lies in the north-east corner of the room, and lit candles are scattered across the floor | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 2 x Goblin (cr 1/4, mm 166); hard, 300 xp
Treasure: 16 cp; 14 sp; 13 ep | | Trap | Guillotine Blade: DC 10 to find, DC 10 to disable;
+12 to hit against one target, 4d10 slashing damage |
|
| ↑ | Room #218 | | North Entry | Archway → Leads to room #195 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238, inhabited by 3 x Firenewt Warrior | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #219, inhabited by Myconid Sovereign and 1 x Myconid Adult | | Room Features | A balcony hangs from the east wall, and someone has scrawled "The Conclave of Pyriel killed five ogres here" on the west wall | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Manticore (cr 3, mm 213); deadly, 800 xp
Treasure: 9 gp; 22 cp | | Trap | Magic Missle Trap: DC 20 to find, DC 10 to disable;
one target, 1d10 force damage | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp) Symbol of Hypnosis: DC 10 to find, DC 10 to disable;
affects all targets within 10 ft., DC 15 save or become incapacitated for 1d4 rounds
2300 cp, 1200 sp, 60 gp, a bone medallion set with a single emerald (25 gp), a cloth cloak trimmed with fur (25 gp), a pewter plate etched with dwarven axeheads (25 gp) |
|
| ↑ | Room #219 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #196 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #218, inhabited by Hobgoblin and 1 x Manticore | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #248 | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Myconid Adult (cr 1/2, mm 232); medium, 550 xp
Treasure: 26 cp; 12 sp |
|
| ↑ | Room #220 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #197 | | South Entry | Archway → Leads to room #249, inhabited by Duergar and 3 x Giant Rat | | Monster | 5 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 12 sp; 11 cp; 11 sp; 5 pp; 15 cp |
|
| ↑ | Room #221 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #207 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #231 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #239 | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 650 xp
Treasure: 3 pp; 12 sp | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2800 cp, 1700 sp, 70 gp, banded agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), moss agate (10 gp), obsidian (10 gp), 2 x rhodochrosite (10 gp), Spell Scroll (Compulsion) (rare, dmg 200), Spell Scroll (Death Ward) (rare, dmg 200), Potion of Diminution (rare, dmg 187), Potion of Superior Healing (rare, dmg 187) |
|
| ↑ | Room #222 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #199 | | West Entry | Archway → Leads to room #212, inhabited by 6 x Kobold Inventor | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #223, inhabited by Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #241, inhabited by Choldrith | | Room Features | A grinding noise can be faintly heard near the west wall, and a pile of rotten bread lies in the north-west corner of the room | | Monster | Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 1 x Female Steeder (cr 1, motm 231, mtf 238); deadly, 650 xp
Treasure: 2500 cp, 900 sp, 80 gp, azurite (10 gp), banded agate (10 gp), blue quartz (10 gp), eye agate (10 gp), hematite (10 gp), 2 x moss agate (10 gp), obsidian (10 gp), tiger eye (10 gp), Potion of Healing (common, dmg 187) |
|
| ↑ | Room #223 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #208 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #222, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #242 | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 2 pp |
|
| ↑ | Room #224 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #242 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #243, inhabited by Myconid Sovereign and 1 x Myconid Adult | | Room Features | The north and west walls have been engraved with alien symbols, and a buzzing noise fills the room | | Monster | Duergar (cr 1, mm 122); easy, 200 xp
Treasure: 15 cp | | Trap | Falling Block: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 damage |
|
| ↑ | Room #225 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #202, inhabited by Orc Eye of Gruumsh and 1 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #251 | | Empty | |
|
| ↑ | Room #226 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #203, inhabited by Duergar Mind Master | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #214 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #227 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #254 | | Room Features | Someone has scrawled "The Blade of Compassion is reforged" on the south wall, and a pile of trash lies in the north-west corner of the room |
|
| ↑ | Room #227 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #226 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #215, inhabited by Choldrith | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #254 | | Room Features | Numerous pillars line the east and west walls, and a tapestry of vile acts hangs from the north wall |
|
| ↑ | Room #228 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #210 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #235 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #245, inhabited by Darkling Elder and 1 x Darkling | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); easy, 250 xp
Treasure: 8 sp; 11 cp |
|
| ↑ | Room #229 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #205 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #246 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 15 cp | | Trap | Electrified Floortile: DC 20 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 2d10 lightning damage |
|
| ↑ | Room #230 | | North Entry | Unlocked Iron Door (60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #231 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #257, inhabited by Gelatinous Cube | | Room Features | Part of the ceiling has collapsed into the room, and a mural of vile acts covers the ceiling |
|
| ↑ | Room #231 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #230 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #221, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #239 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #258 | | Room Features | A wooden platform hangs over a deep pit in the south-east corner of the room, and someone has scrawled "The Outcasts shall fall when sea becomes sky" on the south wall |
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| ↑ | Room #232 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #243, inhabited by Myconid Sovereign and 1 x Myconid Adult | | East Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #233, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | East Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #250 | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); easy, 200 xp
Treasure: 12 sp; 18 sp |
|
| ↑ | Room #233 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #213 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #232, inhabited by 2 x Myconid Adult | | South Entry | Archway → Leads to room #251 | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 400 xp
Treasure: 15 cp; 18 gp; 15 cp |
|
| ↑ | Room #234 | | East Entry | Unlocked Iron Door (60 hp) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #252 | | Empty | |
|
| ↑ | Room #235 | | North Entry | Archway → Leads to room #216, inhabited by 2 x Firenewt Warrior | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #228, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | A sloped pit lined with iron spikes lies in the south-east corner of the room, and someone has scrawled "There is no way out" on the south wall | | Trap | Rune of Dread: DC 15 to find, DC 10 to disable;
affects all targets within 10 ft., DC 10 save or become frightened for 1d4 rounds |
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| ↑ | Room #236 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #211 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #255 | | Empty | |
|
| ↑ | Room #237 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #238, inhabited by 3 x Firenewt Warrior | | Room Features | A tile mosaic of ancient mythology covers the floor, and a pair of dice lies in the north side of the room |
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| ↑ | Room #238 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #217, inhabited by Nilbog and 2 x Goblin | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #237 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #218, inhabited by Hobgoblin and 1 x Manticore | | East Entry #2 | Locked Iron Door (DC 15 to open) (slides to one side) → Leads to room #247 | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | 3 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); hard, 300 xp
Treasure: 2300 cp, 800 sp, 80 gp, 4 x diamond (50 gp), bloodstone (50 gp), chalcedony (50 gp), Boots of Striding and Springing (uncommon, dmg 156), 2 x Headband of Intellect (uncommon, dmg 173), Ring of Water Walking (uncommon, dmg 193) |
|
| ↑ | Room #239 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #221, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #231 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #240, inhabited by Duergar Mind Master and 1 x Duergar Soulblade | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #258 | | South Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #259 | | Room Features | A chute descends from the room into a plundered tomb below, and the scent of ozone fills the south side of the room |
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| ↑ | Room #240 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #239 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #241, inhabited by Choldrith | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #259 | | Room Features | A forge and anvil sit in the west side of the room, and an overwhelming stench fills the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 1 x Duergar Soulblade (cr 1, motm 109, mtf 190); deadly, 650 xp
Treasure: 21 cp; 14 sp |
|
| ↑ | Room #241 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #222, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #240, inhabited by Duergar Mind Master and 1 x Duergar Soulblade | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #242 | | Room Features | Spirals of black stones cover the floor, and a rattling noise can be faintly heard near the south wall | | Monster | Choldrith (cr 3, motm 77, vgm 132); hard, 700 xp
Treasure: 17 cp |
|
| ↑ | Room #242 | | North Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #223, inhabited by Adult Kruthik | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #224, inhabited by Duergar | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #241, inhabited by Choldrith | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #267 | | Empty | |
|
| ↑ | Room #243 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #224, inhabited by Duergar | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #232, inhabited by 2 x Myconid Adult | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Myconid Adult (cr 1/2, mm 232); medium, 550 xp
Treasure: 8 gp; 17 sp |
|
| ↑ | Room #244 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #245, inhabited by Darkling Elder and 1 x Darkling | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #270, inhabited by Spectator | | Room Features | A large demonic idol with ruby eyes sits in the north-east corner of the room, and the sound of rushing water fills the room |
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| ↑ | Room #245 | | North Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #215, inhabited by Choldrith | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #228, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #244 | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #263 | | South Entry | Archway → Leads to room #270, inhabited by Spectator | | Room Features | A whistling noise can be heard in the east side of the room, and a ruined chain shirt lies in the north side of the room | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 1 x Darkling (cr 1/2, motm 84, vgm 134); medium, 550 xp
Treasure: 12 gp; 13 cp |
|
| ↑ | Room #246 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #229, inhabited by Gelatinous Cube | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #256 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A faded and torn tapestry hangs from the east wall, and a wooden ladder rests against the south wall |
|
| ↑ | Room #247 | | West Entry | Locked Iron Door (DC 15 to open) (slides to one side) → Leads to room #238, inhabited by 3 x Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #248 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #274 | | Trap | Fire Spray: DC 10 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 15 save or take 2d10 fire damage | | Hidden Treasure | Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2100 cp, 400 sp, 110 gp, diamond (50 gp), bloodstone (50 gp), zircon (50 gp), Potion of Climbing (common, dmg 187) |
|
| ↑ | Room #248 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #219, inhabited by Myconid Sovereign and 1 x Myconid Adult | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #247 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #249, inhabited by Duergar and 3 x Giant Rat | | Empty | |
|
| ↑ | Room #249 | | North Entry | Archway → Leads to room #220, inhabited by 5 x Goblin | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #248 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #265, inhabited by Neogi and 1 x Neogi Hatchling | | Room Features | Someone has scrawled "Runa died here" on the west wall, and a pile of rotten rope lies in the center of the room | | Monster | Duergar (cr 1, mm 122) and 3 x Giant Rat (cr 1/8, mm 327); medium, 275 xp
Treasure: 17 cp; 17 ep; 12 sp; 11 gp | | Trap | Fire Spray: DC 15 to find, DC 10 to disable;
affects all targets within a 20 ft. cone, DC 12 save or take 2d10 fire damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
1600 cp, 800 sp, 40 gp, azurite (10 gp), rhodochrosite (10 gp), 2 x tiger eye (10 gp) |
|
| ↑ | Room #250 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #232, inhabited by 2 x Myconid Adult | | East Entry | Archway → Leads to room #251 | | Room Features | A stone stair ascends towards the west wall, and dancing wisps of flame fill the west side of the room |
|
| ↑ | Room #251 | | North Entry #1 | Archway → Leads to room #233, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #225 | | West Entry | Archway → Leads to room #250 | | East Entry | Archway → Leads to room #252 | | Room Features | Several alcoves are cut into the walls, and the ceiling is covered with scorch marks |
|
| ↑ | Room #252 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #234 | | West Entry | Archway → Leads to room #251 | | South Entry #1 | Unlocked Iron Door (60 hp) (slides up) → Leads to room #278 | | South Entry #2 | Unlocked Stone Door (60 hp) (slides up) → Leads to room #279, inhabited by 3 x Drow | | Room Features | A mural of ancient mythology covers the ceiling, and the north and east walls are covered with bloodstains |
|
| ↑ | Room #253 | | North Entry | Locked Stone Door (DC 10 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #254 | | South Entry | Unlocked Stone Door (60 hp) | | Trap | Rune of Confusion: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Fire Spray: DC 15 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 15 save or take 2d10 fire damage
2100 cp, 700 sp, 100 gp, 2 x blue quartz (10 gp), eye agate (10 gp), 2 x hematite (10 gp), moss agate (10 gp), obsidian (10 gp), 3 x tiger eye (10 gp), turquoise (10 gp), Spell Scroll (False Life) (common, dmg 200), 2 x Potion of Climbing (common, dmg 187) |
|
| ↑ | Room #254 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #226 | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #227 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #253 | | Room Features | A balcony hangs from the west wall, and someone has scrawled "The Golden Daggers looted this place" on the west wall |
|
| ↑ | Room #255 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #236 | | West Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #282 | | Room Features | A circle of tall stones stands in the north side of the room, and the floor is covered with rotting straw |
|
| ↑ | Room #256 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #246 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #272, inhabited by Xvart Warlock of Raxivort and 2 x Giant Rat | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #273, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | Trap | Arrow Trap: DC 10 to find, DC 10 to disable;
+3 to hit against one target, 1d10 piercing damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1800 cp, 1200 sp, 50 gp, diamond (50 gp), 3 x bloodstone (50 gp), carnelian (50 gp), jasper (50 gp), 2 x onyx (50 gp), quartz (50 gp), zircon (50 gp) |
|
| ↑ | Room #257 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #230 | | South Entry | Archway → Leads to room #283 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 15 sp | | Trap | Magic Missle Trap: DC 10 to find, DC 10 to disable;
one target, 1d10 force damage |
|
| ↑ | Room #258 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #231 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #239 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #283 | | South Entry #2 | Archway → Leads to room #284 | | Empty | |
|
| ↑ | Room #259 | | North Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #239 | | North Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #240, inhabited by Duergar Mind Master and 1 x Duergar Soulblade | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #275, inhabited by Kuo-toa Whip and 3 x Kuo-toa | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of candles lies in the north-east corner of the room | | Trap | Chain Flail: DC 10 to find, DC 10 to disable;
initiative +1, 1 attack per round, +12 to hit against all targets within 5 ft., 4d10 bludgeoning damage |
|
| ↑ | Room #260 | | West Entry | Locked Stone Door (DC 20 to open) | | East Entry | Archway → Leads to room #266, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | The south and east walls have been engraved with incoherent labyrinths, and someone has scrawled "Vyncent's Dragoons looted this place" on the east wall |
|
| ↑ | Room #261 | | East Entry | Archway → Leads to room #262 | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 12 ep |
|
| ↑ | Room #262 | | West Entry | Archway → Leads to room #261, inhabited by Spectator | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #268, inhabited by Duergar Stone Guard and 1 x Duergar | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #276, inhabited by 2 x Orc and 1 x Half-ogre | | Room Features | Someone has scrawled a basic map of the dungeon on the north wall, and blood drips from the ceiling in the south-east corner of the room |
|
| ↑ | Room #263 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #245, inhabited by Darkling Elder and 1 x Darkling | | East Entry | Unlocked Iron Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #280 | | Empty | |
|
| ↑ | Room #264 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #265, inhabited by Neogi and 1 x Neogi Hatchling | | South Entry #1 | Archway → Leads to room #290, inhabited by Mimic | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #291 | | Room Features | A mouldy odor fills the room, and a pile of broken glass lies in the west side of the room |
|
| ↑ | Room #265 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #249, inhabited by Duergar and 3 x Giant Rat | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #264 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #283 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #291 | | Room Features | A magical mural on the west wall can be used to scry upon any known individual within the dungeon, and a narrow pit covered by iron bars lies in the north-east corner of the room | | Monster | Neogi (cr 3, motm 192, vgm 180) and 1 x Neogi Hatchling (cr 1/8, motm 191, vgm 179); hard, 725 xp
Treasure: 2400 cp, 1200 sp, 80 gp, banded agate (10 gp), eye agate (10 gp), 2 x hematite (10 gp), moss agate (10 gp), obsidian (10 gp), rhodochrosite (10 gp), tiger eye (10 gp), turquoise (10 gp) |
|
| ↑ | Room #266 | | West Entry | Archway → Leads to room #260 | | East Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #267 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #286 | | Room Features | The floor is covered in square tiles, alternating white and black, and an iron chandelier hangs from the ceiling in the south-east corner of the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); medium, 300 xp
Treasure: 18 cp; 13 gp |
|
| ↑ | Room #267 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #242 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #266, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #286 | | Room Features | A magical pool in the north side of the room disintegrates any mundane metal object submerged within it, and the floor is covered in square tiles, alternating white and black |
|
| ↑ | Room #268 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #262 | | East Entry | Archway → Leads to room #277, inhabited by Orc and 1 x Half-ogre | | Monster | Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Duergar (cr 1, mm 122); deadly, 650 xp
Treasure: 14 cp; 12 cp |
|
| ↑ | Room #269 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #270, inhabited by Spectator | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #295, inhabited by Adult Kruthik | | Room Features | Screaming fills the room, and a pile of blood-soaked clothing lies in the east side of the room | | Monster | Orc Hand of Yurtrus (cr 2, vgm 184) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 13 gp; 11 gp |
|
| ↑ | Room #270 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #244 | | North Entry #2 | Archway → Leads to room #245, inhabited by Darkling Elder and 1 x Darkling | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #269, inhabited by Orc Hand of Yurtrus and 1 x Orc | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #295, inhabited by Adult Kruthik | | Room Features | A magical shrine of a god of light in the south side of the room grants greater intelligence (for one hour) to whomever offers a prayer, and a narrow ledge runs along the south and west walls | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 14 sp |
|
| ↑ | Room #271 | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Archway | | Empty | |
|
| ↑ | Room #272 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #256 | | West Entry | Archway | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #299 | | Room Features | A stream of acid flows along a channel in the floor, and several adventurer corpses are scattered throughout the room | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Giant Rat (cr 1/8, mm 327); medium, 250 xp
Treasure: 15 sp; 23 cp; 16 ep |
|
| ↑ | Room #273 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #256 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #274 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #289, inhabited by Kobold Dragonshield and 2 x Kobold | | Room Features | A chute falls into the room from above, and someone has scrawled "Ale's well that ends well" in dwarvish runes on the west wall | | Monster | Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 1 x Female Steeder (cr 1, motm 231, mtf 238); deadly, 650 xp
Treasure: 2600 cp, 700 sp, 50 gp, a leather armor tooled with arcane runes (25 gp), a marble brazier engraved with arcane runes (25 gp), a pewter censer etched with arcane runes (25 gp), a silver bell engraved with dwarven axeheads (25 gp), an agate salt cellar set with alexandrite (25 gp), Spell Scroll (Produce Flame) (common, dmg 200), Potion of Healing (common, dmg 187) |
|
| ↑ | Room #274 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #247 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #273, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | Room Features | The ceiling is covered with needle-like stalactites, and a sundered mace lies in the north side of the room |
|
| ↑ | Room #275 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #259 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #284 | | East Entry | Locked Stone Door (DC 25 to open) | | Room Features | Someone has scrawled "You cannot kill it with magic" in draconic script on the north wall, and a sundered shield lies in the center of the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 3 x Kuo-toa (cr 1/4, mm 199); hard, 350 xp
Treasure: 15 cp; 15 ep; 11 ep; 14 gp |
|
| ↑ | Room #276 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #262 | | South Entry | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #303, inhabited by Duergar Stone Guard and 1 x Duergar | | Room Features | The room has a high domed ceiling, and a faded and torn tapestry hangs from the east wall | | Monster | 2 x Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 400 xp
Treasure: 15 sp; 13 sp; 15 gp |
|
| ↑ | Room #277 | | West Entry #1 | Archway → Leads to room #268, inhabited by Duergar Stone Guard and 1 x Duergar | | West Entry #2 | Locked Iron Door (DC 25 to open) → Leads to room #287 | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); medium, 300 xp
Treasure: 1600 cp, 1200 sp, 70 gp, 2 x diamond (50 gp), zircon (50 gp), Spell Scroll (Scorching Ray) (uncommon, dmg 200) |
|
| ↑ | Room #278 | | North Entry | Unlocked Iron Door (60 hp) (slides up) → Leads to room #252 | | Room Features | Someone has scrawled "No, I said it had eleven eyes" on the east wall, and a hole has been blasted into the south wall |
|
| ↑ | Room #279 | | North Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #252 | | East Entry | Locked Iron Door (DC 10 to open) (slides down) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #304 | | Monster | 3 x Drow (cr 1/4, mm 128); easy, 150 xp
Treasure: 8 gp; 23 cp; 11 ep |
|
| ↑ | Room #280 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #263 | | West Entry | Archway | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #281, inhabited by Water Weird | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #297, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | Empty | |
|
| ↑ | Room #281 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #280 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #297, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | Monster | Water Weird (cr 3, mm 299); hard, 700 xp
Treasure: 19 cp |
|
| ↑ | Room #282 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #255 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #298, inhabited by Duergar | | Empty | |
|
| ↑ | Room #283 | | North Entry #1 | Archway → Leads to room #257, inhabited by Gelatinous Cube | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #258 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #265, inhabited by Neogi and 1 x Neogi Hatchling | | East Entry | Locked Iron Door (DC 20 to open) (slides down) → Leads to room #284 | | Room Features | A circle of tall stones stands in the north-west corner of the room, and someone has scrawled "The walls listen" on the north wall |
|
| ↑ | Room #284 | | North Entry | Archway → Leads to room #258 | | West Entry | Locked Iron Door (DC 20 to open) (slides down) → Leads to room #283 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #275, inhabited by Kuo-toa Whip and 3 x Kuo-toa | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #302, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Empty | |
|
| ↑ | Room #285 | | North Entry | Locked Stone Door (DC 20 to open) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #292 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #311, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | A toppled statue lies in the south-west corner of the room, and someone has scrawled "The Golden Ring lies in blood" on the east wall |
|
| ↑ | Room #286 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #267 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #266, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #292 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of sundered shields lies in the south-west corner of the room |
|
| ↑ | Room #287 | | East Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #277, inhabited by Orc and 1 x Half-ogre | | East Entry #2 | Archway | | South Entry #1 | Archway → Leads to room #312 | | South Entry #2 | Archway → Leads to room #313 | | Room Features | An overwhelming stench fills the south-west corner of the room, and a charred club lies in the center of the room |
|
| ↑ | Room #288 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294 | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 19 cp |
|
| ↑ | Room #289 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #273, inhabited by Duergar Kavalrachni and 1 x Female Steeder | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #300, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #290, inhabited by Mimic | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #308, inhabited by Female Steeder and 2 x Male Steeder | | Room Features | A large kiln and coal bin sit in the north-east corner of the room, and someone has scrawled "The Jade Company killed a hydra here" on the north wall | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 2 x Kobold (cr 1/8, mm 195); medium, 250 xp
Treasure: 13 sp; 16 cp; 14 sp |
|
| ↑ | Room #290 | | North Entry | Archway → Leads to room #264 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #289, inhabited by Kobold Dragonshield and 2 x Kobold | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 8 gp |
|
| ↑ | Room #291 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #264 | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #265, inhabited by Neogi and 1 x Neogi Hatchling | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #301 | | Empty | |
|
| ↑ | Room #292 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #285 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #286 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #322 | | Empty | |
|
| ↑ | Room #293 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #304 | | Trap | Thunderstone Mine: DC 15 to find, DC 10 to disable;
affects all targets within 20 ft., DC 15 save or take 2d10 thunder damage
and become deafened for 1d4 rounds |
|
| ↑ | Room #294 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #288, inhabited by Spectator | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #305, inhabited by Orog and 1 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #295, inhabited by Adult Kruthik | | South Entry | Archway → Leads to room #315, inhabited by 3 x Hobgoblin | | Room Features | A stair ascends to a wooden platform in the south-east corner of the room, and a large demonic idol with ruby eyes sits in the north side of the room | | Trap | Ice Dart Trap: DC 15 to find, DC 15 to disable;
+6 to hit against one target, 2d10 cold damage |
|
| ↑ | Room #295 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #269, inhabited by Orc Hand of Yurtrus and 1 x Orc | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #270, inhabited by Spectator | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #296, inhabited by Firenewt Warlock of Imix and 2 x Firenewt Warrior | | Room Features | The scent of ozone fills the south-east corner of the room, and a pile of empty bottles lies in the north side of the room | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 10 ep |
|
| ↑ | Room #296 | | North Entry | Archway | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #295, inhabited by Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 400 xp
Treasure: 2800 cp, 1100 sp, 90 gp, a bone scepter set with a rosette of jasper (25 gp), a leather armor tooled with draconic scales (25 gp), a petrified frog set with obsidian and tiger eye (25 gp), a wooden scepter engraved with elven script (25 gp), Potion of Growth (uncommon, dmg 187), Wand of Magic Detection (uncommon, dmg 211) |
|
| ↑ | Room #297 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #281, inhabited by Water Weird | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #280 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #298, inhabited by Duergar | | South Entry #1 | Archway → Leads to room #317, inhabited by Nilbog and 4 x Goblin | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #318 | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 6 x Giant Rat (cr 1/8, mm 327); deadly, 350 xp
Treasure: 12 ep; 19 sp; 7 gp; 22 cp; 9 gp; 11 sp; 4 pp |
|
| ↑ | Room #298 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #282 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #319, inhabited by Spectator | | Room Features | A magical statue in the south side of the room answers questions with lies and falsehoods, and a fountain of water sits against the south wall | | Monster | Duergar (cr 1, mm 122); easy, 200 xp
Treasure: 14 sp | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
3100 cp, 1200 sp, 100 gp, 2 x diamond (50 gp), chalcedony (50 gp), onyx (50 gp), 2 x quartz (50 gp), Elixir of Health (rare, dmg 168) |
|
| ↑ | Room #299 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #272, inhabited by Xvart Warlock of Raxivort and 2 x Giant Rat | | East Entry | Archway → Leads to room #320, inhabited by Firenewt Warrior and 1 x Giant Strider | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) | | South Entry #2 | Archway | | Room Features | A stair ascends to a balcony hanging from the south wall, and the floor is covered in perfect hexagonal tiles |
|
| ↑ | Room #300 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #289, inhabited by Kobold Dragonshield and 2 x Kobold | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 650 xp
Treasure: 1900 cp, 1800 sp, 70 gp, diamond (50 gp), chrysoprase (50 gp), citrine (50 gp), 2 x sardonyx (50 gp), +1 Wand of the War Mage (uncommon, dmg 212), Adamantine Armor (chain shirt) (uncommon, dmg 150), Javelin of Lightning (uncommon, dmg 178) |
|
| ↑ | Room #301 | | West Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #291 | | West Entry #2 | Locked Stone Door (DC 25 to open) | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #321 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) | | Room Features | The south and east walls have been engraved with geometric patterns, and someone has scrawled an arcane symbol on the north wall |
|
| ↑ | Room #302 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #284 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | Room Features | An iron chandelier hangs from the ceiling in the north-east corner of the room, and someone has scrawled "The Falcons of Cadun killed eleven orcs here" on the north wall | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 11 sp; 13 ep |
|
| ↑ | Room #303 | | North Entry | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #276, inhabited by 2 x Orc and 1 x Half-ogre | | East Entry | Locked Stone Door (DC 15 to open) (slides down) → Leads to room #312 | | Monster | Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Duergar (cr 1, mm 122); deadly, 650 xp
Treasure: 12 ep; 16 cp |
|
| ↑ | Room #304 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #279, inhabited by 3 x Drow | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #293 | | West Entry #2 | Archway | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1800 cp, 1200 sp, 80 gp, 3 x diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), chrysoprase (50 gp), citrine (50 gp), jasper (50 gp), onyx (50 gp), star rose quartz (50 gp), zircon (50 gp), Spell Scroll (Circle of Power) (rare, dmg 200), 2 x Potion of Superior Healing (rare, dmg 187) |
|
| ↑ | Room #305 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #315, inhabited by 3 x Hobgoblin | | South Entry | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #332 | | Room Features | A faded and torn tapestry hangs from the north wall, and a pile of barrel staves lies in the north-east corner of the room | | Monster | Orog (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 10 gp; 10 ep |
|
| ↑ | Room #306 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #325, inhabited by Duergar Soulblade and 1 x Duergar | | East Entry | Archway → Leads to room #317, inhabited by Nilbog and 4 x Goblin | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #333, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | Someone has scrawled a basic map of the dungeon on the east wall, and the floor is covered with scorch marks |
|
| ↑ | Room #307 | | West Entry | Archway → Leads to room #320, inhabited by Firenewt Warrior and 1 x Giant Strider | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #336 | | Room Features | The floor is covered in perfect hexagonal tiles, and a sundered axe lies in the east side of the room | | Monster | Wight (cr 3, mm 300) and 2 x Zombie (cr 1/4, mm 316); deadly, 800 xp
Treasure: 18 sp; 13 sp; 14 sp | | Trap | Falling Block: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 15 save or take 2d10 damage |
|
| ↑ | Room #308 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #289, inhabited by Kobold Dragonshield and 2 x Kobold | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #309 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #326 | | Room Features | Someone has scrawled "You cannot kill it with swords" in draconic script on the north wall, and knocking fills the room | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp
Treasure: 12 gp; 9 gp; 10 gp |
|
| ↑ | Room #309 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #308, inhabited by Female Steeder and 2 x Male Steeder | | East Entry | Locked Iron Door (DC 15 to open) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #326 | | Room Features | A narrow ledge runs along the walls, and a large kiln and coal bin sit in the center of the room |
|
| ↑ | Room #310 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | An enchanted pool in the north side of the room ages whomever drinks from it (but only once), and someone has scrawled "ten, ten, two" in draconic script on the north wall | | Trap | Electrified Floortile: DC 10 to find, DC 20 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 2d10 lightning damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1700 cp, 900 sp, 70 gp, a brass rapier inlaid with electrum (25 gp), a fine leather vest sewn with copper (25 gp), a fine steel chime set with a single black pearl (25 gp), a rosewood cup set with peridot (25 gp), an obsidian chalice engraved with draconic runes (25 gp), Pearl of Power (uncommon, dmg 184), +1 Weapon (shortbow) (uncommon, dmg 213) |
|
| ↑ | Room #311 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #285 | | West Entry | Unlocked Stone Door (60 hp) | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #322 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #337, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | Room Features | A magical altar of a god of death in the north side of the room grants greater strength (for one hour) to whomever offers a prayer, and a stone ramp ascends towards the south wall | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); easy, 250 xp
Treasure: 8 gp; 15 ep |
|
| ↑ | Room #312 | | North Entry | Archway → Leads to room #287 | | West Entry #1 | Locked Stone Door (DC 15 to open) (slides down) → Leads to room #303, inhabited by Duergar Stone Guard and 1 x Duergar | | West Entry #2 | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #324, inhabited by 2 x Chitine | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #329, inhabited by Darkling Elder and 1 x Darkling | | Room Features | Someone has scrawled "I'd rather be at the Bloody Blade" in dwarvish runes on the east wall, and a tapping sound can be heard in the center of the room |
|
| ↑ | Room #313 | | North Entry | Archway → Leads to room #287 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #329, inhabited by Darkling Elder and 1 x Darkling | | East Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #314 | | Room Features | A tile labyrinth covers the floor, and lit candles are scattered across the floor |
|
| ↑ | Room #314 | | West Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #313 | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #330 | | Room Features | Mournful weeping can be faintly heard near the east wall, and a warped spear lies in the west side of the room |
|
| ↑ | Room #315 | | North Entry | Archway → Leads to room #294 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #305, inhabited by Orog and 1 x Orc | | Room Features | The floor is covered in square tiles, alternating white and black, and several wax blobs are scattered throughout the room | | Monster | 3 x Hobgoblin (cr 1/2, mm 186); hard, 300 xp
Treasure: 12 gp; 18 cp; 2 pp |
|
| ↑ | Room #316 | | West Entry | Locked Iron Door (DC 10 to open) | | South Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #342 | | Room Features | A shallow pit lies in the north side of the room, and the ceiling is covered with cobwebs |
|
| ↑ | Room #317 | | North Entry | Archway → Leads to room #297, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | West Entry | Archway → Leads to room #306 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #334 | | Room Features | Someone has scrawled "white, iron, iron" on the east wall, and a ruined gauntlet lies in the east side of the room | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 4 x Goblin (cr 1/4, mm 166); deadly, 400 xp
Treasure: 1500 cp, 1200 sp, 30 gp, 2 x diamond (50 gp), bloodstone (50 gp), citrine (50 gp), moonstone (50 gp), 2 x onyx (50 gp), 2 x zircon (50 gp), Ring of Mind Shielding (uncommon, dmg 191), Sentinel Shield (uncommon, dmg 199), Slippers of Spider Climbing (uncommon, dmg 200), Trident of Fish Command (uncommon, dmg 209) |
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| ↑ | Room #318 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | South Entry | Archway → Leads to room #334 | | Room Features | A circle of tall stones stands in the south side of the room, and someone has scrawled "It's a trap" on the south wall |
|
| ↑ | Room #319 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #298, inhabited by Duergar | | Room Features | Someone has scrawled "When blades pierce the sky, the Staff of Dweomers shall be destroyed" on the east wall, and the ceiling is covered with bloodstains | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 13 gp |
|
| ↑ | Room #320 | | West Entry | Archway → Leads to room #299 | | East Entry #1 | Archway → Leads to room #307, inhabited by Wight and 2 x Zombie | | East Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #336 | | Room Features | A group of draconic faces have been carved into the south wall, and a pair of boots lies in the north-east corner of the room | | Monster | Firenewt Warrior (cr 1/2, motm 125, vgm 142) and 1 x Giant Strider (cr 1, motm 137, vgm 143); medium, 300 xp
Treasure: 15 gp; 18 cp |
|
| ↑ | Room #321 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #301 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #328, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | Room Features | A rattling noise fills the room, and a shattered hammer lies in the north-west corner of the room |
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| ↑ | Room #322 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #292 | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #311, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | A stone stair ascends towards the north wall, and a toppled statue lies in the center of the room |
|
| ↑ | Room #323 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #339, inhabited by 3 x Svirfneblin | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #324, inhabited by 2 x Chitine | | Empty | |
|
| ↑ | Room #324 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #323 | | East Entry | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #312 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #348 | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); easy, 200 xp
Treasure: 16 cp; 10 sp |
|
| ↑ | Room #325 | | North Entry | Locked Iron Door (DC 25 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #306 | | South Entry | Archway → Leads to room #349, inhabited by Vampiric Mist | | Room Features | Someone has scrawled "Explosive runes" in draconic script on the west wall, and the floor is covered with rotting straw | | Monster | Duergar Soulblade (cr 1, motm 109, mtf 190) and 1 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 13 sp; 15 sp | | Trap | Idol of Chaos: DC 10 to find, DC 15 to disable;
affects lawful creatures which touch the idol, DC 12 save or take 2d10 damage
and become confused (phb 224) for 1d4 rounds |
|
| ↑ | Room #326 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #308, inhabited by Female Steeder and 2 x Male Steeder | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #309 | | West Entry | Archway → Leads to room #336 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #327 | | Room Features | A simple fireplace sits against the east wall, and a pile of rotten bread lies in the north-east corner of the room |
|
| ↑ | Room #327 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #326 | | Room Features | The floor is covered with scorch marks, and a pile of iron spikes lies in the east side of the room |
|
| ↑ | Room #328 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #321 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #352 | | Room Features | A chute falls into the room from above, and a clanking sound can be heard in the north-west corner of the room | | Monster | Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 650 xp
Treasure: 2100 cp, 700 sp, 90 gp, azurite (10 gp), hematite (10 gp), moss agate (10 gp), turquoise (10 gp) |
|
| ↑ | Room #329 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #312 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #313 | | Room Features | A wooden ladder rests against the west wall, and the ceiling is covered with bloodstains | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 1 x Darkling (cr 1/2, motm 84, vgm 134); medium, 550 xp
Treasure: 2400 cp, 600 sp, 50 gp, banded agate (10 gp), eye agate (10 gp), 2 x hematite (10 gp), obsidian (10 gp), 2 x rhodochrosite (10 gp), tiger eye (10 gp), turquoise (10 gp) |
|
| ↑ | Room #330 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #314 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #331 | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #357, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | South Entry #2 | Archway → Leads to room #358, inhabited by Orc Nurtured One of Yurtrus and 3 x Orc | | Room Features | Someone has scrawled "The silver dragon is not a dragon" on the north wall, and several pieces of rotting wood are scattered throughout the room |
|
| ↑ | Room #331 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #330 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #359 | | Room Features | A stair ascends to a wooden platform in the east side of the room, and several rotten apples are scattered throughout the room |
|
| ↑ | Room #332 | | North Entry | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #305, inhabited by Orog and 1 x Orc | | East Entry #1 | Archway | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #341 | | Empty | |
|
| ↑ | Room #333 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #306 | | East Entry | Archway → Leads to room #334 | | Room Features | A tile mosaic of ancient mythology covers the floor, and a pile of rotten fruit lies in the south side of the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); medium, 300 xp
Treasure: 17 ep; 8 gp |
|
| ↑ | Room #334 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #317, inhabited by Nilbog and 4 x Goblin | | North Entry #2 | Archway → Leads to room #318 | | West Entry | Archway → Leads to room #333, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #343 | | Room Features | A magical statue in the south side of the room answers simple questions about the dungeon (points directions), and someone has scrawled "The Heroes of Tybrook looted this place" on the north wall |
|
| ↑ | Room #335 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #351 | | Room Features | A circle of tall stones stands in the south side of the room, and someone has scrawled "No, I said it had eleven eyes" on the east wall |
|
| ↑ | Room #336 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #307, inhabited by Wight and 2 x Zombie | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #320, inhabited by Firenewt Warrior and 1 x Giant Strider | | East Entry | Archway → Leads to room #326 | | Trap | Ice Dart Trap: DC 15 to find, DC 15 to disable;
+7 to hit against one target, 2d10 cold damage | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Poisoned Arrow Trap: DC 10 to find, DC 10 to disable;
+7 to hit against one target, 2d10 piercing/poison damage
2300 cp, 1200 sp, 50 gp, a malachite chalice engraved with draconic runes (25 gp), a pewter scepter etched with thorned vines (25 gp), an agate chalice inlaid with a meandros of silver (25 gp), an agate puzzle box set with chalcedony (25 gp) |
|
| ↑ | Room #337 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #311, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry | Archway → Leads to room #338 | | Room Features | A stone ramp ascends towards the east wall, and several iron cages are scattered throughout the room | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 1 x Xvart (cr 1/8, motm 267, vgm 200); easy, 225 xp
Treasure: 17 sp; 8 gp |
|
| ↑ | Room #338 | | West Entry | Archway → Leads to room #337, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #339, inhabited by 3 x Svirfneblin | | Empty | |
|
| ↑ | Room #339 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #338 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #323 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #347 | | South Entry | Archway → Leads to room #355 | | Room Features | Numerous pillars line the west wall, and a fountain engraved with glowing symbols sits in the north-east corner of the room | | Monster | 3 x Svirfneblin (cr 1/2, mm 164); hard, 300 xp
Treasure: 16 ep; 20 cp; 15 sp | | Trap | Arrow Trap: DC 10 to find, DC 10 to disable;
+4 to hit against one target, 1d10 piercing damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2700 cp, 600 sp, 60 gp, 5 x diamond (50 gp), Spell Scroll (Spare the Dying) (common, dmg 200), 2 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #340 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #357, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | Room Features | A magical pool in the center of the room ages whomever drinks from it (but only once), and someone has scrawled "Has anyone seen my invisible cloak?" on the west wall | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 6 x Giant Rat (cr 1/8, mm 327); deadly, 350 xp
Treasure: 15 gp; 5 pp; 15 cp; 15 sp; 18 sp; 16 cp; 16 ep |
|
| ↑ | Room #341 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #332 | | West Entry #2 | Archway → Leads to room #360 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #366, inhabited by Orc Claw of Luthic and 1 x Orc | | Room Features | A shallow pit lies in the east side of the room, and someone has scrawled "Never trust an elf" in dwarvish runes on the south wall |
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| ↑ | Room #342 | | North Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #316 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #349, inhabited by Vampiric Mist | | South Entry | Locked Iron Door (DC 25 to open) (slides to one side) → Leads to room #361 | | Empty | |
|
| ↑ | Room #343 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #334 | | South Entry | Archway → Leads to room #367 | | Empty | |
|
| ↑ | Room #344 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #345 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #364 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #370, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 16 sp |
|
| ↑ | Room #345 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #344, inhabited by Adult Kruthik | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #346 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364 | | Room Features | Someone has scrawled "The Steel Cup is lost" in draconic script on the south wall, and several broken arrows are scattered throughout the room |
|
| ↑ | Room #346 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #345 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364 | | South Entry | Archway → Leads to room #371 | | Empty | |
|
| ↑ | Room #347 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #339, inhabited by 3 x Svirfneblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #365, inhabited by Gelatinous Cube | | South Entry | Archway → Leads to room #374 | | Empty | |
|
| ↑ | Room #348 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #324, inhabited by 2 x Chitine | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #365, inhabited by Gelatinous Cube | | Empty | |
|
| ↑ | Room #349 | | North Entry | Archway → Leads to room #325, inhabited by Duergar Soulblade and 1 x Duergar | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #342 | | West Entry #2 | Archway → Leads to room #361 | | Room Features | A faded and torn tapestry hangs from the east wall, and burning torches in iron sconces line the north and south walls | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246); hard, 700 xp
Treasure: 5 pp |
|
| ↑ | Room #350 | | South Entry | Archway → Leads to room #379 | | Room Features | A stone ramp ascends towards the north wall, and several torches are scattered throughout the room | | Monster | 3 x Drow (cr 1/4, mm 128); easy, 150 xp
Treasure: 13 sp; 21 cp; 21 cp |
|
| ↑ | Room #351 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #335 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #369, inhabited by Neogi and 2 x Neogi Hatchling | | Empty | |
|
| ↑ | Room #352 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #328, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #353, inhabited by Hobgoblin and 3 x Goblin | | Empty | |
|
| ↑ | Room #353 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #352 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #354 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #372 | | South Entry | Archway → Leads to room #382, inhabited by 2 x Duergar | | Room Features | The north and east walls have been engraved with geometric patterns, and someone has scrawled "The Fellowship of the Crystal Sword looted this place" on the south wall | | Monster | Hobgoblin (cr 1/2, mm 186) and 3 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 9 sp; 9 ep; 10 cp; 17 sp |
|
| ↑ | Room #354 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #353, inhabited by Hobgoblin and 3 x Goblin | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #355 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #372 | | South Entry #2 | Locked Stone Door (DC 25 to open) (slides up) → Leads to room #373, inhabited by Bugbear and 2 x Goblin | | Empty | |
|
| ↑ | Room #355 | | North Entry | Archway → Leads to room #339, inhabited by 3 x Svirfneblin | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #354 | | Empty | |
|
| ↑ | Room #356 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #357, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #384 | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp
Treasure: 14 gp; 14 sp; 14 sp |
|
| ↑ | Room #357 | | North Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #340, inhabited by Xvart Warlock of Raxivort and 6 x Giant Rat | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #330 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #356, inhabited by Female Steeder and 2 x Male Steeder | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #375, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | Room Features | Someone has scrawled "Save yourself, kill the others" in blood on the south wall, and the ceiling is covered with pale stalactites | | Monster | Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 650 xp
Treasure: 14 ep; 12 ep |
|
| ↑ | Room #358 | | North Entry | Archway → Leads to room #330 | | East Entry | Archway → Leads to room #359 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A magical pool in the north side of the room petrifies whomever drinks from it, and a charred wooden shield lies in the south-west corner of the room | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 3 x Orc (cr 1/2, mm 246); deadly, 400 xp
Treasure: 14 cp; 22 cp; 16 sp; 20 sp |
|
| ↑ | Room #359 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #331 | | West Entry | Archway → Leads to room #358, inhabited by Orc Nurtured One of Yurtrus and 3 x Orc | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #360 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #376, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | Room Features | A faded and torn tapestry hangs from the south wall, and someone has scrawled "straight, straight, door, left, right, left" on the south wall |
|
| ↑ | Room #360 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #359 | | East Entry #1 | Archway → Leads to room #341 | | East Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #366, inhabited by Orc Claw of Luthic and 1 x Orc | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #385 | | Room Features | A stone dais sits in the south-west corner of the room, and a pile of iron blobs lies in the north-east corner of the room |
|
| ↑ | Room #361 | | North Entry | Locked Iron Door (DC 25 to open) (slides to one side) → Leads to room #342 | | East Entry | Archway → Leads to room #349, inhabited by Vampiric Mist | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #377, inhabited by Choldrith | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1500 cp, 700 sp, 80 gp, hematite (10 gp), 2 x malachite (10 gp), 2 x moss agate (10 gp), rhodochrosite (10 gp), Spell Scroll (Protection from Poison) (uncommon, dmg 200), Potion of Climbing (common, dmg 187) |
|
| ↑ | Room #362 | | South Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #379 | | Monster | 4 x Derro (cr 1/4, motm 91, mtf 158); medium, 200 xp
Treasure: 17 sp; 17 sp; 13 sp; 11 sp |
|
| ↑ | Room #363 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #369, inhabited by Neogi and 2 x Neogi Hatchling | | Empty | |
|
| ↑ | Room #364 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #345 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #344, inhabited by Adult Kruthik | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #370, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #346 | | East Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #371 | | Room Features | A sloped pit lined with iron spikes lies in the north side of the room, and a group of demonic faces have been carved into the west wall |
|
| ↑ | Room #365 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #348 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #347 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 11 gp |
|
| ↑ | Room #366 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #341 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #360 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #386 | | Room Features | Several iron cages are scattered throughout the room, and the ceiling is covered with cobwebs | | Monster | Orc Claw of Luthic (cr 2, vgm 183) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 8 gp; 12 gp | | Trap | Poison Gas Trap: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 2d10 poison damage |
|
| ↑ | Room #367 | | North Entry | Archway → Leads to room #343 | | West Entry | Locked Iron Door (DC 10 to open) | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #388, inhabited by Mimic | | Empty | |
|
| ↑ | Room #368 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway → Leads to room #369, inhabited by Neogi and 2 x Neogi Hatchling | | Room Features | A group of demonic faces have been carved into the south wall, and a pile of empty bottles lies in the east side of the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 4 x Kuo-toa (cr 1/4, mm 199); deadly, 400 xp
Treasure: 1 pp; 19 cp; 18 cp; 16 sp; 6 gp |
|
| ↑ | Room #369 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #351 | | West Entry | Archway → Leads to room #368, inhabited by Kuo-toa Whip and 4 x Kuo-toa | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #363 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #380, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | South Entry | Locked Stone Door (DC 10 to open) | | Room Features | A stone stair ascends towards the south wall, and a stack of water-filled barrels stands against the south wall | | Monster | Neogi (cr 3, motm 192, vgm 180) and 2 x Neogi Hatchling (cr 1/8, motm 191, vgm 179); hard, 750 xp
Treasure: 1900 cp, 1500 sp, 60 gp, 2 x diamond (50 gp), 3 x chrysoprase (50 gp), citrine (50 gp), 2 x zircon (50 gp), Spell Scroll (Greater Restoration) (rare, dmg 200), Elixir of Health (rare, dmg 168), Potion of Frost Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187) | | Trap | Rune of Paralyzation: DC 15 to find, DC 10 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds |
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| ↑ | Room #370 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #344, inhabited by Adult Kruthik | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364 | | East Entry #2 | Unlocked Stone Door (60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #397, inhabited by Duergar | | Room Features | A tile mosaic of ancient mythology covers the floor, and a metallic odor fills the east side of the room | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 6 x Xvart (cr 1/8, motm 267, vgm 200); deadly, 350 xp
Treasure: 1900 cp, 1300 sp, 90 gp, 3 x diamond (50 gp), 2 x chalcedony (50 gp), citrine (50 gp), Spell Scroll (Calm Emotions) (uncommon, dmg 200), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #371 | | North Entry | Archway → Leads to room #346 | | West Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #364 | | West Entry #2 | Unlocked Iron Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #399, inhabited by 3 x Drow | | Room Features | Spirals of red stones cover the floor, and someone has scrawled "azure, crimson" on the north wall |
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| ↑ | Room #372 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #354 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #353, inhabited by Hobgoblin and 3 x Goblin | | West Entry #2 | Locked Stone Door (DC 10 to open) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #390, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Empty | |
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| ↑ | Room #373 | | North Entry | Locked Stone Door (DC 25 to open) (slides up) → Leads to room #354 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #374 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A magical statue in the west side of the room answers simple questions about the dungeon (points directions), and someone has scrawled an incomplete drawing of a dragon on the west wall | | Monster | Bugbear (cr 1, mm 33) and 2 x Goblin (cr 1/4, mm 166); hard, 300 xp
Treasure: 1700 cp, 600 sp, 70 gp, 2 x diamond (50 gp), 2 x bloodstone (50 gp), chrysoprase (50 gp), citrine (50 gp), quartz (50 gp), 2 x star rose quartz (50 gp), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #374 | | North Entry | Archway → Leads to room #347 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #373, inhabited by Bugbear and 2 x Goblin | | South Entry | Archway → Leads to room #391 | | Room Features | A carved stone statue stands in the west side of the room, and a pile of rotten apples lies in the east side of the room |
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| ↑ | Room #375 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #357, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Someone has scrawled an incomplete drawing of a dragon on the east wall, and a scratching sound can be heard in the south side of the room | | Monster | Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 650 xp
Treasure: 15 cp; 10 gp |
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| ↑ | Room #376 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #359 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #401, inhabited by 2 x Orc and 1 x Half-ogre | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #402, inhabited by 4 x Svirfneblin | | Monster | Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 650 xp
Treasure: 15 cp; 13 sp |
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| ↑ | Room #377 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #361 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #395 | | Monster | Choldrith (cr 3, motm 77, vgm 132); hard, 700 xp
Treasure: 19 cp |
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| ↑ | Room #378 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #395 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #379 | | Room Features | The south and east walls have been engraved with incoherent labyrinths, and a rusted chain shirt lies in the south-west corner of the room | | Monster | Duergar (cr 1, mm 122); easy, 200 xp
Treasure: 14 sp |
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| ↑ | Room #379 | | North Entry #1 | Archway → Leads to room #350, inhabited by 3 x Drow | | North Entry #2 | Unlocked Iron Door (60 hp) (slides down) → Leads to room #362, inhabited by 4 x Derro | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #378, inhabited by Duergar | | South Entry | Archway → Leads to room #405, inhabited by Nilbog and 3 x Goblin | | Room Features | A ruined siege weapon sits in the east side of the room, and someone has scrawled "Gisuntha stands here, slain by a basilisk" on the south wall |
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| ↑ | Room #380 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #369, inhabited by Neogi and 2 x Neogi Hatchling | | West Entry #2 | Unlocked Stone Door (60 hp) (slides down) | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #408, inhabited by Ghast and 1 x Ghoul | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 2 x Orc (cr 1/2, mm 246); hard, 300 xp
Treasure: 16 gp; 15 sp; 3 gp |
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| ↑ | Room #381 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #382, inhabited by 2 x Duergar | | Empty | |
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| ↑ | Room #382 | | North Entry | Archway → Leads to room #353, inhabited by Hobgoblin and 3 x Goblin | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #381 | | East Entry | Unlocked Iron Door (60 hp) (magically reinforced, disadvantage to break) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #400 | | Monster | 2 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 1700 cp, 1200 sp, 60 gp, banded agate (10 gp), 2 x eye agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), turquoise (10 gp), Spell Scroll (Spike Growth) (uncommon, dmg 200), 3 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #383 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #411, inhabited by Female Steeder and 2 x Male Steeder | | Room Features | A magical shrine of a god of light in the south side of the room grants the ability to conjure light (once per day) to whomever sacrifices a magical item upon it, and the ceiling is covered with scorch marks |
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| ↑ | Room #384 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #356, inhabited by Female Steeder and 2 x Male Steeder | | South Entry #1 | Archway → Leads to room #412 | | South Entry #2 | Archway → Leads to room #413, inhabited by Goblin Boss and 1 x Goblin | | Room Features | The south and east walls have been engraved with geometric patterns, and several barrel staves are scattered throughout the room |
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| ↑ | Room #385 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #360 | | South Entry #1 | Archway → Leads to room #402, inhabited by 4 x Svirfneblin | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #403, inhabited by Orc Red Fang of Shargaas | | Room Features | A stair ascends to a catwalk hanging between the east and west walls, and a large kiln and coal bin sit in the south-west corner of the room |
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| ↑ | Room #386 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #366, inhabited by Orc Claw of Luthic and 1 x Orc | | South Entry #1 | Archway → Leads to room #403, inhabited by Orc Red Fang of Shargaas | | South Entry #2 | Archway | | Room Features | A set of demonic war masks hangs on the south wall, and the ceiling is covered with pale stalactites |
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| ↑ | Room #387 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #388, inhabited by Mimic | | South Entry | Archway → Leads to room #414, inhabited by Orc Claw of Luthic and 1 x Orc | | Room Features | A narrow ledge runs along the north and west walls, and the floor is covered in perfect hexagonal tiles | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); medium, 450 xp
Treasure: 11 cp |
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| ↑ | Room #388 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #367 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #387, inhabited by Adult Kruthik | | East Entry | Archway | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #406 | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 13 sp |
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| ↑ | Room #389 | | South Entry #1 | Archway | | South Entry #2 | Archway → Leads to room #407, inhabited by 7 x Drow | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 19 sp |
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| ↑ | Room #390 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #372 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #400 | | East Entry #1 | Locked Iron Door (DC 20 to open) (slides to one side) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #410 | | Room Features | A stone dais sits in the center of the room, and clouds of flying insects fill the south-west corner of the room | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 18 cp; 16 cp |
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| ↑ | Room #391 | | North Entry | Archway → Leads to room #374 | | East Entry | Archway → Leads to room #411, inhabited by Female Steeder and 2 x Male Steeder | | Room Features | Lit candles are scattered across the floor, and someone has scrawled "Riusansi died here" in blood on the north wall |
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| ↑ | Room #392 | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #393 | | South Entry | Archway → Leads to room #413, inhabited by Goblin Boss and 1 x Goblin | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185); hard, 700 xp
Treasure: 1900 cp, 1100 sp, 70 gp, a marble scepter inlaid with ornate silver scrollwork (25 gp), a petrified squirrel inlaid with electrum (25 gp), a pewter coffer inlaid with copper (25 gp), a pewter mask engraved with thorned vines (25 gp), a portrait (of a male halfling) in a wooden frame engraved with arcane runes (25 gp), a silver ring engraved with draconic scales (25 gp), a stoneware cup painted with noble imagery (25 gp) |
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| ↑ | Room #393 | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #392, inhabited by Orc Red Fang of Shargaas | | East Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #394 | | East Entry #2 | Unlocked Stone Door (60 hp) | | Trap | Teleporter Crystal: DC 15 to find, DC 15 to disable;
affects each creature which touches the crystal, DC 11 save or be teleported to another location |
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| ↑ | Room #394 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #393 | | Room Features | Someone has scrawled "Who took my dwarf skull" in orcish runes on the south wall, and the floor is covered with claw marks |
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| ↑ | Room #395 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #377, inhabited by Choldrith | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #378, inhabited by Duergar | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #422, inhabited by Kobold Dragonshield and 6 x Kobold | | Room Features | A magical mirror on the north wall answers questions with insults, and the floor is covered with bones |
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| ↑ | Room #396 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #408, inhabited by Ghast and 1 x Ghoul | | Room Features | A tile mosaic of legendary monsters covers the floor, and a pile of iron spikes lies in the south-west corner of the room | | Monster | 2 x Duergar (cr 1, mm 122) and 3 x Giant Rat (cr 1/8, mm 327); hard, 475 xp
Treasure: 14 gp; 11 gp; 20 sp; 8 sp; 26 cp | | Hidden Treasure | Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
1400 cp, 1200 sp, 50 gp, a bone orb inlaid with ornate copper scrollwork (25 gp), a cloth sash threaded with silver (25 gp), a jasper salt cellar set with a rosette of spinel (25 gp), a linen vest trimmed with rabbit fur (25 gp), Gloves of Thievery (uncommon, dmg 172) |
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| ↑ | Room #397 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #370, inhabited by Xvart Warlock of Raxivort and 6 x Xvart | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #398 | | South Entry #1 | Archway → Leads to room #426 | | South Entry #2 | Archway → Leads to room #427 | | Room Features | A faded and torn tapestry hangs from the west wall, and a broken hammer lies in the north-east corner of the room | | Monster | Duergar (cr 1, mm 122); easy, 200 xp
Treasure: 20 cp |
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| ↑ | Room #398 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #397, inhabited by Duergar | | East Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #399, inhabited by 3 x Drow | | East Entry #2 | Archway → Leads to room #415, inhabited by Duergar Soulblade and 1 x Duergar | | Hidden Treasure | Trapped and Unlocked Iron Chest (60 hp) Arrow Trap: DC 10 to find, DC 15 to disable;
+6 to hit against one target, 2d10 piercing damage
1800 cp, 700 sp, 50 gp, a copper medallion etched with thorned vines (25 gp), a rosewood bowl engraved with floral vines (25 gp), a rosewood medallion set with a rosette of blue spinel (25 gp), a small woolen tapestry (25 gp), a steel medallion set with a single garnet (25 gp), 3 x Potion of Fire Breath (uncommon, dmg 187), Mithral Armor (chain mail) (uncommon, dmg 182) |
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| ↑ | Room #399 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #371 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #398 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #409 | | Room Features | Various torture devices are scattered throughout the room, and several pieces of rotting wood are scattered throughout the room | | Monster | 3 x Drow (cr 1/4, mm 128); easy, 150 xp
Treasure: 11 sp; 19 cp; 11 ep |
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| ↑ | Room #400 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #382, inhabited by 2 x Duergar | | West Entry | Locked Stone Door (DC 25 to open) (magically reinforced, disadvantage to break) → Leads to room #409 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #390, inhabited by Orc Eye of Gruumsh and 1 x Orc | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #416, inhabited by Mimic | | Room Features | Various torture devices are scattered throughout the room, and someone has scrawled "Sharpen thy spear and ready thy shield" on the north wall |
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| ↑ | Room #401 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #376, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | West Entry | Archway | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #402, inhabited by 4 x Svirfneblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #429 | | Room Features | A shallow pit lies in the north-east corner of the room, and various torture devices are scattered throughout the room | | Monster | 2 x Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 400 xp
Treasure: 2400 cp, 1200 sp, 50 gp, azurite (10 gp), blue quartz (10 gp), eye agate (10 gp), 2 x hematite (10 gp), malachite (10 gp), moss agate (10 gp), turquoise (10 gp), Spell Scroll (Acid Splash) (common, dmg 200), Potion of Climbing (common, dmg 187), Potion of Greater Healing (uncommon, dmg 187), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #402 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #376, inhabited by Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | North Entry #2 | Archway → Leads to room #385 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #401, inhabited by 2 x Orc and 1 x Half-ogre | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #403, inhabited by Orc Red Fang of Shargaas | | Room Features | A rope ascends to a balcony hanging from the south wall, and a large kiln and coal bin sit in the south side of the room | | Monster | 4 x Svirfneblin (cr 1/2, mm 164); deadly, 400 xp
Treasure: 20 cp; 18 sp; 5 pp; 20 sp |
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| ↑ | Room #403 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #385 | | North Entry #2 | Archway → Leads to room #386 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #402, inhabited by 4 x Svirfneblin | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #421, inhabited by Goblin Boss and 3 x Goblin | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #431 | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185); hard, 700 xp
Treasure: 2900 cp, 1000 sp, 70 gp, 2 x eye agate (10 gp), 2 x hematite (10 gp), malachite (10 gp), obsidian (10 gp), turquoise (10 gp), Potion of Climbing (common, dmg 187), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #404 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #405, inhabited by Nilbog and 3 x Goblin | | South Entry | Archway → Leads to room #422, inhabited by Kobold Dragonshield and 6 x Kobold | | Monster | 3 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); hard, 300 xp
Treasure: 1400 cp, 900 sp, 80 gp, a cloth vest trimmed with lynx fur (25 gp), a fine steel dagger inlaid with ornate electrum scrollwork (25 gp), a pewter warhammer inlaid with copper (25 gp), an agate cup set with peridot and topaz (25 gp), an earthenware tureen painted with floral imagery (25 gp), Spell Scroll (Produce Flame) (common, dmg 200), Spell Scroll (Longstrider) (common, dmg 200), Spell Scroll (Thunderous Smite) (common, dmg 200), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #405 | | North Entry | Archway → Leads to room #379 | | West Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #404, inhabited by 3 x Firenewt Warrior | | West Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #422, inhabited by Kobold Dragonshield and 6 x Kobold | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 3 x Goblin (cr 1/4, mm 166); hard, 350 xp
Treasure: 9 gp; 14 sp; 11 sp; 7 gp |
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| ↑ | Room #406 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #388, inhabited by Mimic | | East Entry | Archway | | Empty | |
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| ↑ | Room #407 | | North Entry | Archway → Leads to room #389, inhabited by Spectator | | West Entry | Locked Iron Door (DC 20 to open) | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #408, inhabited by Ghast and 1 x Ghoul | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #423, inhabited by 2 x Svirfneblin | | Room Features | Numerous pillars line the west wall, and someone has scrawled "The dwarf will betray you" in blood on the west wall | | Monster | 7 x Drow (cr 1/4, mm 128); deadly, 350 xp
Treasure: 1900 cp, 1200 sp, 120 gp, 2 x diamond (50 gp), carnelian (50 gp), 3 x chrysoprase (50 gp), citrine (50 gp), 3 x onyx (50 gp), 4 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #408 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #380, inhabited by Orc Nurtured One of Yurtrus and 2 x Orc | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #407, inhabited by 7 x Drow | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #396, inhabited by 2 x Duergar and 3 x Giant Rat | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #425, inhabited by Spectator | | Monster | Ghast (cr 2, mm 148) and 1 x Ghoul (cr 1, mm 148); deadly, 650 xp
Treasure: 5 pp; 13 sp |
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| ↑ | Room #409 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #399, inhabited by 3 x Drow | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #415, inhabited by Duergar Soulblade and 1 x Duergar | | East Entry | Locked Stone Door (DC 25 to open) (magically reinforced, disadvantage to break) → Leads to room #400 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #428 | | Room Features | Ghostly music fills the room, and a broken spear lies in the north-east corner of the room |
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| ↑ | Room #410 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #390, inhabited by Orc Eye of Gruumsh and 1 x Orc | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #417, inhabited by Female Steeder and 1 x Male Steeder | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #418 | | Room Features | Someone has scrawled "The Bears of Wawic looted this place" on the south wall, and a pile of rotten rope lies in the north-west corner of the room |
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| ↑ | Room #411 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #383 | | West Entry | Archway → Leads to room #391 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #412 | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 2 x Male Steeder (cr 1/4, motm 231, mtf 238); hard, 300 xp
Treasure: 8 cp; 10 gp; 11 gp |
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| ↑ | Room #412 | | North Entry | Archway → Leads to room #384 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #411, inhabited by Female Steeder and 2 x Male Steeder | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #413, inhabited by Goblin Boss and 1 x Goblin | | Empty | |
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| ↑ | Room #413 | | North Entry #1 | Archway → Leads to room #384 | | North Entry #2 | Archway → Leads to room #392, inhabited by Orc Red Fang of Shargaas | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #412 | | South Entry | Unlocked Stone Door (60 hp) (magically reinforced, disadvantage to break) | | Room Features | Several headless statues are scattered throughout the room, and someone has scrawled "The gold is cursed" on the south wall | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); easy, 250 xp
Treasure: 16 cp; 1 pp |
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| ↑ | Room #414 | | North Entry | Archway → Leads to room #387, inhabited by Adult Kruthik | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #433 | | Room Features | A tile mosaic of ancient mythology covers the floor, and several corpses are impaled upon iron spikes on the ceiling | | Monster | Orc Claw of Luthic (cr 2, vgm 183) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 8 ep; 20 cp |
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| ↑ | Room #415 | | West Entry | Archway → Leads to room #398 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #409 | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #435, inhabited by 6 x Derro and 1 x Oblex Spawn | | Room Features | Someone has scrawled "Rosa Took died here, no honor among thieves" on the west wall, and the south and west walls are covered with mould | | Monster | Duergar Soulblade (cr 1, motm 109, mtf 190) and 1 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 6 gp; 11 gp |
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| ↑ | Room #416 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #400 | | East Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #417, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #436, inhabited by 2 x Duergar | | Monster | Mimic (cr 2, mm 220); medium, 450 xp
Treasure: 10 sp | | Trap | Net Trap: DC 15 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 10 save or become restrained | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Contact Poison: DC 10 to find, DC 10 to disable;
affects each creature which touches the trigger, DC 16 save or take 4d10 damage
2900 cp, 1200 sp, 80 gp, azurite (10 gp), 2 x banded agate (10 gp), obsidian (10 gp), Spell Scroll (See Invisibility) (uncommon, dmg 200), Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #417 | | West Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #416, inhabited by Mimic | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #410 | | Room Features | Someone has scrawled "Death comes on silent wings" in draconic script on the north wall, and the sound of drums can be faintly heard near the west wall | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); easy, 250 xp
Treasure: 4 gp; 22 cp |
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| ↑ | Room #418 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #410 | | West Entry #2 | Unlocked Stone Door (60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #437, inhabited by Kobold Inventor and 10 x Kobold | | South Entry | Locked Stone Door (DC 15 to open) | | Room Features | A tile mosaic of ghoulish carnage covers the floor, and someone has scrawled "The Elven Blade is lost" in draconic script on the west wall |
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| ↑ | Room #419 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #420 | | South Entry | Archway → Leads to room #446 | | Room Features | A chute descends from the room into a magical cyst below, and several barrel staves are scattered throughout the room |
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| ↑ | Room #420 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #419 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #429 | | South Entry | Archway → Leads to room #447, inhabited by Wight | | Room Features | Part of the south wall has collapsed into the room, and a pile of broken arrows lies in the north-west corner of the room | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2700 cp, 600 sp, 50 gp, blue quartz (10 gp), 2 x lapis lazuli (10 gp), moss agate (10 gp), obsidian (10 gp), tiger eye (10 gp), Spell Scroll (Find Familiar) (common, dmg 200), Potion of Healing (common, dmg 187) |
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| ↑ | Room #421 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #403, inhabited by Orc Red Fang of Shargaas | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #439 | | Room Features | The floor is covered in perfect hexagonal tiles, and a pile of spoiled meat lies in the center of the room | | Monster | Goblin Boss (cr 1, mm 166) and 3 x Goblin (cr 1/4, mm 166); hard, 350 xp
Treasure: 2100 cp, 800 sp, 50 gp, azurite (10 gp), 2 x eye agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), malachite (10 gp), moss agate (10 gp), rhodochrosite (10 gp) |
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| ↑ | Room #422 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #395 | | North Entry #2 | Archway → Leads to room #404, inhabited by 3 x Firenewt Warrior | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #405, inhabited by Nilbog and 3 x Goblin | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #432 | | Room Features | A stone dais and throne sits in the south-east corner of the room, and a ruined gauntlet lies in the north-west corner of the room | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 6 x Kobold (cr 1/8, mm 195); deadly, 350 xp
Treasure: 15 gp; 20 cp; 5 pp; 10 gp; 10 gp; 13 sp; 18 sp |
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| ↑ | Room #423 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #407, inhabited by 7 x Drow | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #441 | | Room Features | A set of demonic war masks hangs on the west wall, and several pieces of trash are scattered throughout the room | | Monster | 2 x Svirfneblin (cr 1/2, mm 164); easy, 200 xp
Treasure: 14 cp; 12 sp |
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| ↑ | Room #424 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #425, inhabited by Spectator | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "Commi was here" on the west wall |
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| ↑ | Room #425 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #408, inhabited by Ghast and 1 x Ghoul | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #424 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #426 | | Room Features | A stone dais sits in the north side of the room, and a simple fireplace sits against the east wall | | Monster | Spectator (cr 3, mm 30); hard, 700 xp
Treasure: 9 sp |
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| ↑ | Room #426 | | North Entry | Archway → Leads to room #397, inhabited by Duergar | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #425, inhabited by Spectator | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #442 | | Room Features | A stack of rotting wooden crates stands against the east wall, and the ceiling is covered with scorch marks |
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| ↑ | Room #427 | | North Entry | Archway → Leads to room #397, inhabited by Duergar | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #434 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #443, inhabited by Duergar Mind Master | | Room Features | An enchanted pool in the north-east corner of the room ages whomever drinks from it (but only once), and various torture devices are scattered throughout the room |
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| ↑ | Room #428 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #409 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #436, inhabited by 2 x Duergar | | Room Features | A wooden ladder rests against the south wall, and the floor is covered with claw marks | | Trap | Chain Flail: DC 10 to find, DC 10 to disable;
initiative +2, 1 attack per round, +6 to hit against all targets within 5 ft., 2d10 bludgeoning damage |
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| ↑ | Room #429 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #401, inhabited by 2 x Orc and 1 x Half-ogre | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #420 | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #430 | | South Entry | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #447, inhabited by Wight | | Room Features | Several square holes are cut into the north wall, and someone has scrawled an arrow pointing right on the west wall | | Trap | Teleporter Crystal: DC 15 to find, DC 10 to disable;
affects each creature which touches the crystal, DC 11 save or be teleported to another location | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp) Symbol of Petrification: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 17 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified
2600 cp, 1500 sp, 100 gp, azurite (10 gp), 2 x eye agate (10 gp), malachite (10 gp), moss agate (10 gp), 2 x obsidian (10 gp), rhodochrosite (10 gp), turquoise (10 gp), Spell Scroll (Suggestion) (uncommon, dmg 200), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #430 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #429 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #431 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #448 | | Empty | |
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| ↑ | Room #431 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #403, inhabited by Orc Red Fang of Shargaas | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #430 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #439 | | South Entry #1 | Archway → Leads to room #454 | | South Entry #2 | Locked Stone Door (DC 10 to open) | | South Entry #3 | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A sloped pit lined with iron spikes lies in the west side of the room, and a tapestry of geometric patterns hangs from the south wall |
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| ↑ | Room #432 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #422, inhabited by Kobold Dragonshield and 6 x Kobold | | West Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #449, inhabited by Duergar Soulblade and 1 x Duergar | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #440 | | Room Features | An iron chandelier hangs from the ceiling in the north-east corner of the room, and a sour odor fills the north-west corner of the room |
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| ↑ | Room #433 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #414, inhabited by Orc Claw of Luthic and 1 x Orc | | West Entry #2 | Archway → Leads to room #440 | | Room Features | A tile labyrinth covers the floor, and the north and west walls are covered with veins of black crystal |
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| ↑ | Room #434 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #427 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #451 | | Empty | |
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| ↑ | Room #435 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #415, inhabited by Duergar Soulblade and 1 x Duergar | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #451 | | South Entry #2 | Archway → Leads to room #452 | | Monster | 6 x Derro (cr 1/4, motm 91, mtf 158) and 1 x Oblex Spawn (cr 1/4, motm 197, mtf 217); hard, 350 xp
Treasure: 2 pp; 16 cp; 13 sp; 23 cp; 16 sp; 14 gp; 16 cp |
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| ↑ | Room #436 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #416, inhabited by Mimic | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #428 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #444, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | Room Features | A shallow pit lies in the south-east corner of the room, and a group of monstrous faces have been carved into the south wall | | Monster | 2 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 2400 cp, 1300 sp, 100 gp, diamond (50 gp), carnelian (50 gp), chalcedony (50 gp), 2 x onyx (50 gp), Potion of Resistance (force) (uncommon, dmg 188) |
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| ↑ | Room #437 | | North Entry | Archway | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #418 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #438, inhabited by Orc Eye of Gruumsh and 1 x Orc | | Room Features | A simple fireplace sits against the west wall, and a pile of rotten rope lies in the south side of the room | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 10 x Kobold (cr 1/8, mm 195); hard, 300 xp
Treasure: 12 sp; 20 cp; 11 gp; 12 sp; 13 gp; 7 gp; 10 sp; 13 sp; 17 cp; 15 sp; 12 ep |
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| ↑ | Room #438 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #437, inhabited by Kobold Inventor and 10 x Kobold | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #446 | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 4 ep; 13 ep |
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| ↑ | Room #439 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #421, inhabited by Goblin Boss and 3 x Goblin | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #431 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #464 | | Room Features | Skeletons hang from chains and manacles against the south and east walls, and the floor is covered with dust |
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| ↑ | Room #440 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #432 | | East Entry | Archway → Leads to room #433 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #455, inhabited by Orc Claw of Luthic and 1 x Orc | | Room Features | A fountain of water sits against the west wall, and someone has scrawled "You cannot kill it with magic" in draconic script on the north wall |
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| ↑ | Room #441 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #423, inhabited by 2 x Svirfneblin | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #458, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry | Archway → Leads to room #450, inhabited by Trapper | | Trap | Electrified Floortile: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 12 save or take 2d10 lightning damage | | Hidden Treasure | Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2400 cp, 900 sp, 60 gp, a cloth gown trimmed with rabbit fur (25 gp), a copper ring brooch etched with arcane runes (25 gp), a fine leather coinpurse sewn with silver (25 gp), a malachite rod inlaid with silver (25 gp), a marble brazier inlaid with a filigree of copper (25 gp), a scroll of calligraphy (25 gp), Potion of Diminution (rare, dmg 187), Potion of Frost Giant Strength (rare, dmg 187), Potion of Mind Reading (rare, dmg 188), Potion of Stone Giant Strength (rare, dmg 187) |
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| ↑ | Room #442 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #426 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #467, inhabited by 4 x Xvart and 9 x Giant Rat | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #468, inhabited by Gelatinous Cube | | Room Features | A sulphurous odor fills the room, and a corroded key lies in the north-east corner of the room |
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| ↑ | Room #443 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #427 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #469 | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); medium, 450 xp
Treasure: 11 gp |
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| ↑ | Room #444 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #436, inhabited by 2 x Duergar | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #459 | | Room Features | The room has a high domed ceiling, and a broken hammer lies in the south side of the room | | Monster | Myconid Sovereign (cr 2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 650 xp
Treasure: 1500 cp, 1200 sp, 60 gp, a bloodstone salt cellar inlaid with a meandros of electrum (25 gp), a bone scepter set with chalcedony and star rose quartz (25 gp), a brass flower brooch engraved with arcane runes (25 gp), a cloth coat threaded with dyed silk (25 gp), a fine leather merchant's cap trimmed with squirrel fur (25 gp), a pewter bracer set with a rosette of quartz (25 gp), an ivory shield brooch inlaid with electrum (25 gp), +1 Wand of the War Mage (uncommon, dmg 212), +1 Weapon (light crossbow) (uncommon, dmg 213) | | Trap | Electrified Floortile: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 lightning damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2000 cp, 1200 sp, 90 gp, 5 x diamond (50 gp), bloodstone (50 gp), chrysoprase (50 gp), 2 x moonstone (50 gp), onyx (50 gp), Potion of Resistance (radiant) (uncommon, dmg 188), Mariner's Armor (leather) (uncommon, dmg 181), Dust of Sneezing and Choking (uncommon, dmg 166), Potion of Fire Breath (uncommon, dmg 187) |
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| ↑ | Room #445 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Locked Stone Door (DC 10 to open) (slides up) → Leads to room #460, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Room Features | A tile labyrinth covers the floor, and a stone sarcophagus sits in the south-west corner of the room | | Monster | Goblin Boss (cr 1, mm 166) and 2 x Goblin (cr 1/4, mm 166); hard, 300 xp
Treasure: 5 gp; 7 gp; 5 sp |
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| ↑ | Room #446 | | North Entry | Archway → Leads to room #419 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #438, inhabited by Orc Eye of Gruumsh and 1 x Orc | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #473 | | Room Features | Someone has scrawled a diagram of a mechanical trap on the north wall, and several iron spikes are scattered throughout the room | | Trap | Rune of Paralyzation: DC 15 to find, DC 20 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds |
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| ↑ | Room #447 | | North Entry #1 | Archway → Leads to room #420 | | North Entry #2 | Locked Iron Door (DC 20 to open) (slides up) → Leads to room #429 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #448 | | South Entry | Locked Iron Door (DC 15 to open) | | Room Features | A wooden ladder rests against the east wall, and a rusted chain lies in the south-east corner of the room | | Monster | Wight (cr 3, mm 300); hard, 700 xp
Treasure: 15 sp |
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| ↑ | Room #448 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #430 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #447, inhabited by Wight | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #454 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #475 | | Empty | |
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| ↑ | Room #449 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #432 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #464 | | South Entry #2 | Locked Iron Door (DC 10 to open) | | Room Features | Someone has scrawled a monstrous face on the west wall, and a rusted iron box lies in the center of the room | | Monster | Duergar Soulblade (cr 1, motm 109, mtf 190) and 1 x Duergar (cr 1, mm 122); hard, 400 xp
Treasure: 15 sp; 19 sp |
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| ↑ | Room #450 | | West Entry | Archway → Leads to room #441 | | South Entry | Locked Stone Door (DC 20 to open) (slides down) → Leads to room #467, inhabited by 4 x Xvart and 9 x Giant Rat | | Room Features | A magical mirror on the west wall teleports whomever gazes into it to another room of the dungeon, and a stone sarcophagus sits in the west side of the room | | Monster | Trapper (cr 3, motm 245, vgm 194); hard, 700 xp
Treasure: 2400 cp, 1500 sp, 120 gp, a bone scepter engraved with arcane runes (25 gp), a lacquered wooden cup engraved with a labyrinth (25 gp), a pewter ewer engraved with draconic runes (25 gp), a pewter torc set with azurite and turquoise (25 gp), a silver ring inlaid with a meandros of electrum (25 gp), Keoghtom's Ointment (uncommon, dmg 179), Potion of Poison (uncommon, dmg 188) |
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| ↑ | Room #451 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #434 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #435, inhabited by 6 x Derro and 1 x Oblex Spawn | | East Entry | Archway → Leads to room #452 | | Empty | |
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| ↑ | Room #452 | | North Entry | Archway → Leads to room #435, inhabited by 6 x Derro and 1 x Oblex Spawn | | West Entry | Archway → Leads to room #451 | | East Entry | Archway | | South Entry | Archway → Leads to room #481 | | Room Features | Several adventurer corpses are scattered throughout the room, and several candles are scattered throughout the room |
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| ↑ | Room #453 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #471, inhabited by Orc Red Fang of Shargaas and 1 x Giant Bat | | Room Features | The floor is covered in square tiles, alternating white and black, and a charred wooden shield lies in the south side of the room | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185); hard, 700 xp
Treasure: 1900 cp, 1600 sp, 50 gp, a brass flower brooch inlaid with a filigree of electrum (25 gp), a cloth sash threaded with silver (25 gp), a fine leather coinpurse trimmed with squirrel fur (25 gp), a stoneware tile painted with garden imagery (25 gp), a wooden chalice set with chrysoberyl (25 gp), an ivory comb engraved with arcane runes (25 gp), Eyes of the Eagle (uncommon, dmg 168), +1 Weapon (war pick) (uncommon, dmg 213) |
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| ↑ | Room #454 | | North Entry | Archway → Leads to room #431 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #448 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #463 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #476 | | Room Features | The floor is covered in square tiles, alternating white and black, and dancing motes of light fill the north side of the room |
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| ↑ | Room #455 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #440 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #456, inhabited by Wight | | South Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #477 | | South Entry #2 | Archway → Leads to room #478, inhabited by 2 x Myconid Adult | | Room Features | A forge and anvil sit in the south-west corner of the room, and someone has scrawled "Don't sleep" on the east wall | | Monster | Orc Claw of Luthic (cr 2, vgm 183) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 15 gp; 1 pp |
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| ↑ | Room #456 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #455, inhabited by Orc Claw of Luthic and 1 x Orc | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #457 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #479, inhabited by 2 x Orc and 1 x Half-ogre | | Monster | Wight (cr 3, mm 300); hard, 700 xp
Treasure: 11 gp | | Trap | Scythe Blade: DC 15 to find, DC 10 to disable;
+8 to hit against all targets within a 5 ft. arc, 2d10 slashing damage |
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| ↑ | Room #457 | | North Entry | Archway | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #456, inhabited by Wight | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #480, inhabited by 5 x Goblin | | Room Features | A chute falls into the room from above, and a metallic odor fills the west side of the room |
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| ↑ | Room #458 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #441 | | East Entry #2 | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #465 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); easy, 250 xp
Treasure: 17 cp; 14 sp |
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| ↑ | Room #459 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #444, inhabited by Myconid Sovereign and 1 x Quaggoth Spore Servant | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #460, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | Room Features | Someone has scrawled "When the moon is crowned and light becomes shadow, the Orb of Ghosts shall be restored" on the east wall, and patches of mushrooms grow in the south-east corner of the room |
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| ↑ | Room #460 | | North Entry | Locked Stone Door (DC 10 to open) (slides up) → Leads to room #445, inhabited by Goblin Boss and 2 x Goblin | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #459 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #461 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Hobgoblin Captain (cr 3, mm 186) and 1 x Hobgoblin (cr 1/2, mm 186); deadly, 800 xp
Treasure: 9 gp; 11 sp |
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| ↑ | Room #461 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #460, inhabited by Hobgoblin Captain and 1 x Hobgoblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #462 | | Empty | |
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| ↑ | Room #462 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #461 | | East Entry | Archway → Leads to room #471, inhabited by Orc Red Fang of Shargaas and 1 x Giant Bat | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | Someone has scrawled "Don't sleep" on the north wall, and the walls are covered with goblin graffiti |
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| ↑ | Room #463 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #454 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #483, inhabited by Water Weird | | Room Features | A faded and torn tapestry hangs from the west wall, and someone has scrawled a large X on the south wall |
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| ↑ | Room #464 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #439 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #449, inhabited by Duergar Soulblade and 1 x Duergar | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #483, inhabited by Water Weird | | Room Features | A large demonic idol with ruby eyes sits in the center of the room, and a pile of empty bottles lies in the south side of the room |
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| ↑ | Room #465 | | West Entry #1 | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #458, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry #2 | Archway | | East Entry | Unlocked Stone Door (60 hp) | | Room Features | Several alcoves are cut into the west wall, and someone has scrawled "Run away!" on the south wall |
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| ↑ | Room #466 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #467, inhabited by 4 x Xvart and 9 x Giant Rat | | South Entry | Locked Stone Door (DC 25 to open) (slides to one side) | | Trap | Earthmaw Trap: DC 15 to find, DC 15 to disable;
+6 to hit against one target, 2d10 piercing damage |
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| ↑ | Room #467 | | North Entry #1 | Locked Stone Door (DC 20 to open) (slides down) → Leads to room #450, inhabited by Trapper | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #442 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #466 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #468, inhabited by Gelatinous Cube | | Room Features | Numerous pillars line the north wall, and a rusted axe lies in the north side of the room | | Monster | 4 x Xvart (cr 1/8, motm 267, vgm 200) and 9 x Giant Rat (cr 1/8, mm 327); deadly, 325 xp
Treasure: 2100 cp, 1700 sp, 30 gp, a bone rod engraved with draconic scales (25 gp), a brass orb etched with draconic scales (25 gp), a cloth mantle trimmed with fox fur (25 gp), a leather belt trimmed with lynx fur (25 gp), a malachite rod engraved with dwarven runes (25 gp), an agate salt cellar set with a rosette of black pearl (25 gp), an earthenware tankard painted with pastoral imagery (25 gp), an earthenware vase painted with garden imagery (25 gp), Potion of Healing (common, dmg 187) |
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| ↑ | Room #468 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #442 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #467, inhabited by 4 x Xvart and 9 x Giant Rat | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #469 | | Monster | Gelatinous Cube (cr 2, mm 242); medium, 450 xp
Treasure: 16 sp |
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| ↑ | Room #469 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #443, inhabited by Duergar Mind Master | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #468, inhabited by Gelatinous Cube | | South Entry | Archway | | Room Features | A stack of oil-filled barrels stands against the north wall, and someone has scrawled "The dwarf will betray you" on the east wall |
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| ↑ | Room #470 | | East Entry | Archway → Leads to room #481 | | Room Features | The floor is covered in square tiles, alternating white and black, and several shattered weapons are scattered throughout the room |
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| ↑ | Room #471 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #453, inhabited by Orc Red Fang of Shargaas | | West Entry | Archway → Leads to room #462 | | Room Features | A tile labyrinth covers the floor, and the floor is covered with broken glass | | Monster | Orc Red Fang of Shargaas (cr 3, vgm 185) and 1 x Giant Bat (cr 1/4, mm 323); hard, 750 xp
Treasure: 8 gp; 11 gp |
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| ↑ | Room #472 | | North Entry | Archway | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #473 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A group of monstrous faces have been carved into the south wall, and clouds of flying insects fill the south-west corner of the room |
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| ↑ | Room #473 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #446 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #472 | | Room Features | Someone has scrawled "The elf will betray you" in blood on the north wall, and a putrid odor fills the south side of the room |
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| ↑ | Room #474 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 10 to open) | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #475 | | Room Features | A chute descends from the room into a midden chamber below, and a faded and torn tapestry hangs from the north wall | | Monster | Orog (cr 2, mm 247) and 1 x Orc (cr 1/2, mm 246); medium, 550 xp
Treasure: 14 sp; 6 ep |
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| ↑ | Room #475 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #448 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #474, inhabited by Orog and 1 x Orc | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Unlocked Stone Door (60 hp) | | Room Features | A narrow shaft falls into the room from above, and a large demonic idol with ruby eyes sits in the east side of the room |
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| ↑ | Room #476 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #454 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #483, inhabited by Water Weird | | South Entry | Locked Stone Door (DC 25 to open) | | Room Features | A metallic odor fills the south side of the room, and a rusted breastplate lies in the north-east corner of the room |
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| ↑ | Room #477 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #455, inhabited by Orc Claw of Luthic and 1 x Orc | | East Entry | Archway → Leads to room #478, inhabited by 2 x Myconid Adult | | Trap | Chain Flail: DC 15 to find, DC 15 to disable;
initiative +1, 1 attack per round, +10 to hit against all targets within 5 ft., 4d10 bludgeoning damage |
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| ↑ | Room #478 | | North Entry | Archway → Leads to room #455, inhabited by Orc Claw of Luthic and 1 x Orc | | West Entry | Archway → Leads to room #477 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #479, inhabited by 2 x Orc and 1 x Half-ogre | | Room Features | A tile mosaic of geometric patterns covers the floor, and a rusted gauntlet lies in the north-west corner of the room | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); easy, 200 xp
Treasure: 13 cp; 16 sp |
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| ↑ | Room #479 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #456, inhabited by Wight | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #478, inhabited by 2 x Myconid Adult | | East Entry #1 | Archway → Leads to room #480, inhabited by 5 x Goblin | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) | | Monster | 2 x Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 400 xp
Treasure: 11 gp; 7 gp; 11 sp |
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| ↑ | Room #480 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #457 | | West Entry | Archway → Leads to room #479, inhabited by 2 x Orc and 1 x Half-ogre | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Unlocked Stone Door (60 hp) | | Monster | 5 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 17 gp; 11 cp; 27 cp; 20 cp; 11 sp |
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| ↑ | Room #481 | | North Entry | Archway → Leads to room #452 | | West Entry #1 | Archway → Leads to room #470 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway → Leads to room #482 | | Room Features | The room has a high domed ceiling, and someone has scrawled "The red dragon is not a dragon" on the west wall |
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| ↑ | Room #482 | | West Entry | Archway → Leads to room #481 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #483 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #463 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #464 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #476 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A shallow pit lies in the north side of the room, and burning torches in iron sconces line the north and south walls | | Monster | Water Weird (cr 3, mm 299); hard, 700 xp
Treasure: 16 gp |
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